replay: keep failing

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.50
, brand
Weight: 0.49
, game
Weight: 0.47
, action
Weight: 0.44
, technology
Weight: 0.44
Siblings football game
Weight: 0.31
, hockey game
Weight: 0.31
, play game
Weight: 0.31
, playing game
Weight: 0.31
, cricket game
Weight: 0.31

Related properties

Property Similarity
keep failing 1.00
failing downloading 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.17
Plausible(replay, keep failing)
Evidence: 0.17
¬ Salient(replay, keep failing)

Similarity expansion

0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.16
Remarkable(replay, keep failing)
Evidence: 0.28
¬ Remarkable(replay, failing downloading)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.17
Salient(replay, keep failing)
Evidence: 0.34
¬ Salient(replay, failing downloading)
0.42
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.79
Evidence: 0.41
Typical(replay, keep failing)
Evidence: 0.64
¬ Typical(replay, failing downloading)
0.42
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.79
Evidence: 0.17
Plausible(replay, keep failing)
Evidence: 0.47
¬ Plausible(replay, failing downloading)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.17
Salient(replay, keep failing)
Evidence: 0.41
¬ Typical(replay, keep failing)
Evidence: 0.16
¬ Remarkable(replay, keep failing)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.17
Plausible(replay, keep failing)
Evidence: 0.41
¬ Typical(replay, keep failing)