report: be in priority games counting

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents analysis
Weight: 0.67
, evidence
Weight: 0.66
, study
Weight: 0.66
, policy
Weight: 0.65
Siblings article
Weight: 0.73
, opinion
Weight: 0.66
, publication
Weight: 0.65
, testimony
Weight: 0.63
, release
Weight: 0.63

Related properties

Property Similarity
be in priority games counting 1.00
be in low priority games counting 0.98
be in priority games 0.93
be in low priority games 0.90

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.61
Plausible(report, be in priority games counting)
Evidence: 0.62
¬ Salient(report, be in priority games counting)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.98
Evidence: 0.70
Typical(report, be in priority games counting)
Evidence: 0.68
¬ Typical(report, be in low priority games counting)
0.64
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.98
Evidence: 0.61
Plausible(report, be in priority games counting)
Evidence: 0.60
¬ Plausible(report, be in low priority games counting)
0.64
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.98
Evidence: 0.62
Salient(report, be in priority games counting)
Evidence: 0.61
¬ Salient(report, be in low priority games counting)
0.63
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.93
Evidence: 0.70
Typical(report, be in priority games counting)
Evidence: 0.66
¬ Typical(report, be in priority games)
0.62
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.90
Evidence: 0.70
Typical(report, be in priority games counting)
Evidence: 0.63
¬ Typical(report, be in low priority games)
0.62
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.98
Evidence: 0.47
Remarkable(report, be in priority games counting)
Evidence: 0.48
¬ Remarkable(report, be in low priority games counting)
0.60
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.93
Evidence: 0.61
Plausible(report, be in priority games counting)
Evidence: 0.63
¬ Plausible(report, be in priority games)
0.59
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.90
Evidence: 0.61
Plausible(report, be in priority games counting)
Evidence: 0.60
¬ Plausible(report, be in low priority games)
0.58
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.93
Evidence: 0.62
Salient(report, be in priority games counting)
Evidence: 0.70
¬ Salient(report, be in priority games)
0.58
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.90
Evidence: 0.62
Salient(report, be in priority games counting)
Evidence: 0.66
¬ Salient(report, be in low priority games)
0.53
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.93
Evidence: 0.47
Remarkable(report, be in priority games counting)
Evidence: 0.62
¬ Remarkable(report, be in priority games)
0.53
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.90
Evidence: 0.47
Remarkable(report, be in priority games counting)
Evidence: 0.59
¬ Remarkable(report, be in low priority games)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.62
Salient(report, be in priority games counting)
Evidence: 0.70
¬ Typical(report, be in priority games counting)
Evidence: 0.47
¬ Remarkable(report, be in priority games counting)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.61
Plausible(report, be in priority games counting)
Evidence: 0.70
¬ Typical(report, be in priority games counting)