reset: work with different game modes

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents button
Weight: 0.58
, operation
Weight: 0.56
, option
Weight: 0.55
, function
Weight: 0.51
, activity
Weight: 0.50
Siblings push button
Weight: 0.33
, lock
Weight: 0.32
, default
Weight: 0.31
, trigonometric function
Weight: 0.31
, stock option
Weight: 0.31

Related properties

Property Similarity
work with different game modes 1.00
work with game modes 0.99
is modes 0.93
is modes becoming 0.88
is colorblind modes 0.84
is colorblind modes becoming 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.04
Rule weight: 0.13
Evidence weight: 0.35
Similarity weight: 0.84
Evidence: 0.87
¬ Remarkable(reset, work with different game modes)
Evidence: 0.74
¬ Remarkable(default, is colorblind modes)
0.04
Rule weight: 0.13
Evidence weight: 0.32
Similarity weight: 0.82
Evidence: 0.87
¬ Remarkable(reset, work with different game modes)
Evidence: 0.78
¬ Remarkable(default, is colorblind modes becoming)
0.03
Rule weight: 0.13
Evidence weight: 0.22
Similarity weight: 0.88
Evidence: 0.87
¬ Remarkable(reset, work with different game modes)
Evidence: 0.90
¬ Remarkable(default, is modes becoming)
0.02
Rule weight: 0.13
Evidence weight: 0.18
Similarity weight: 0.93
Evidence: 0.87
¬ Remarkable(reset, work with different game modes)
Evidence: 0.95
¬ Remarkable(default, is modes)

Remarkability from sibling implausibility

0.56
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.93
Evidence: 0.54
Plausible(reset, work with different game modes)
Evidence: 0.95
Remarkable(default, is modes)
Evidence: 0.22
¬ Plausible(default, is modes)
0.52
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.54
Plausible(reset, work with different game modes)
Evidence: 0.90
Remarkable(default, is modes becoming)
Evidence: 0.24
¬ Plausible(default, is modes becoming)
0.48
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.54
Plausible(reset, work with different game modes)
Evidence: 0.74
Remarkable(default, is colorblind modes)
Evidence: 0.35
¬ Plausible(default, is colorblind modes)
0.48
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.54
Plausible(reset, work with different game modes)
Evidence: 0.78
Remarkable(default, is colorblind modes becoming)
Evidence: 0.31
¬ Plausible(default, is colorblind modes becoming)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.54
Plausible(reset, work with different game modes)
Evidence: 0.75
¬ Salient(reset, work with different game modes)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.99
Evidence: 0.87
Remarkable(reset, work with different game modes)
Evidence: 0.91
¬ Remarkable(reset, work with game modes)
0.73
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.99
Evidence: 0.40
Typical(reset, work with different game modes)
Evidence: 0.23
¬ Typical(reset, work with game modes)
0.70
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.99
Evidence: 0.75
Salient(reset, work with different game modes)
Evidence: 0.67
¬ Salient(reset, work with game modes)
0.68
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.99
Evidence: 0.54
Plausible(reset, work with different game modes)
Evidence: 0.43
¬ Plausible(reset, work with game modes)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.75
Salient(reset, work with different game modes)
Evidence: 0.40
¬ Typical(reset, work with different game modes)
Evidence: 0.87
¬ Remarkable(reset, work with different game modes)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.54
Plausible(reset, work with different game modes)
Evidence: 0.40
¬ Typical(reset, work with different game modes)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.87
¬ Remarkable(reset, work with different game modes)
Evidence: 0.04
¬ Typical(default, is modes)
0.11
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.87
¬ Remarkable(reset, work with different game modes)
Evidence: 0.06
¬ Typical(default, is modes becoming)
0.09
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.87
¬ Remarkable(reset, work with different game modes)
Evidence: 0.18
¬ Typical(default, is colorblind modes becoming)
0.09
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.87
¬ Remarkable(reset, work with different game modes)
Evidence: 0.25
¬ Typical(default, is colorblind modes)