rest: causes feel refresh

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Weight: 0.30
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Weight: 0.30
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Weight: 0.30
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Related properties

Property Similarity
causes feel refresh 1.00
be used to be refresh 0.94
causes feel well-rested 0.79
causes feel good 0.79
causes someone to feel good 0.77
causes feel revive 0.76
causes feel happy 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.97
Plausible(rest, causes feel refresh)
Evidence: 0.87
¬ Salient(rest, causes feel refresh)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.97
Plausible(rest, causes feel refresh)
Evidence: 0.93
¬ Plausible(rest, be used to be refresh)
0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.94
Evidence: 0.87
Salient(rest, causes feel refresh)
Evidence: 0.75
¬ Salient(rest, be used to be refresh)
0.70
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.94
Evidence: 0.56
Remarkable(rest, causes feel refresh)
Evidence: 0.28
¬ Remarkable(rest, be used to be refresh)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.97
Plausible(rest, causes feel refresh)
Evidence: 0.76
¬ Plausible(rest, causes feel good)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.97
Plausible(rest, causes feel refresh)
Evidence: 0.90
¬ Plausible(rest, causes feel well-rested)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.97
Plausible(rest, causes feel refresh)
Evidence: 0.82
¬ Plausible(rest, causes someone to feel good)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.12
Typical(rest, causes feel refresh)
Evidence: 0.06
¬ Typical(rest, causes feel well-rested)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.97
Plausible(rest, causes feel refresh)
Evidence: 0.93
¬ Plausible(rest, causes feel revive)
0.63
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.94
Evidence: 0.12
Typical(rest, causes feel refresh)
Evidence: 0.24
¬ Typical(rest, be used to be refresh)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.12
Typical(rest, causes feel refresh)
Evidence: 0.08
¬ Typical(rest, causes someone to feel good)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.12
Typical(rest, causes feel refresh)
Evidence: 0.10
¬ Typical(rest, causes feel good)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.87
Salient(rest, causes feel refresh)
Evidence: 0.90
¬ Salient(rest, causes feel good)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.87
Salient(rest, causes feel refresh)
Evidence: 0.94
¬ Salient(rest, causes feel well-rested)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.87
Salient(rest, causes feel refresh)
Evidence: 0.80
¬ Salient(rest, causes feel revive)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.87
Salient(rest, causes feel refresh)
Evidence: 0.92
¬ Salient(rest, causes someone to feel good)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.12
Typical(rest, causes feel refresh)
Evidence: 0.21
¬ Typical(rest, causes feel revive)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.56
Remarkable(rest, causes feel refresh)
Evidence: 0.44
¬ Remarkable(rest, causes feel revive)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.79
Evidence: 0.56
Remarkable(rest, causes feel refresh)
Evidence: 0.81
¬ Remarkable(rest, causes feel well-rested)
0.41
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.79
Evidence: 0.56
Remarkable(rest, causes feel refresh)
Evidence: 0.87
¬ Remarkable(rest, causes feel good)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.56
Remarkable(rest, causes feel refresh)
Evidence: 0.89
¬ Remarkable(rest, causes someone to feel good)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.87
Salient(rest, causes feel refresh)
Evidence: 0.12
¬ Typical(rest, causes feel refresh)
Evidence: 0.56
¬ Remarkable(rest, causes feel refresh)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(rest, causes feel refresh)
Evidence: 0.12
¬ Typical(rest, causes feel refresh)