rift: be disabled in fortnite

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.56
, game
Weight: 0.56
, title
Weight: 0.44
, mmorpg
Weight: 0.37
Siblings friction
Weight: 0.34
, schism
Weight: 0.33
, misunderstanding
Weight: 0.33
, split
Weight: 0.32
, discord
Weight: 0.32

Related properties

Property Similarity
be disabled in fortnite 1.00
is disabled 0.99

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.35
Plausible(rift, be disabled in fortnite)
Evidence: 0.42
¬ Salient(rift, be disabled in fortnite)

Similarity expansion

0.84
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.99
Evidence: 0.26
Typical(rift, be disabled in fortnite)
Evidence: 0.01
¬ Typical(rift, is disabled)
0.76
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.99
Evidence: 0.35
Plausible(rift, be disabled in fortnite)
Evidence: 0.15
¬ Plausible(rift, is disabled)
0.67
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.99
Evidence: 0.42
Salient(rift, be disabled in fortnite)
Evidence: 0.37
¬ Salient(rift, is disabled)
0.63
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.99
Evidence: 0.73
Remarkable(rift, be disabled in fortnite)
Evidence: 0.93
¬ Remarkable(rift, is disabled)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.42
Salient(rift, be disabled in fortnite)
Evidence: 0.26
¬ Typical(rift, be disabled in fortnite)
Evidence: 0.73
¬ Remarkable(rift, be disabled in fortnite)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.35
Plausible(rift, be disabled in fortnite)
Evidence: 0.26
¬ Typical(rift, be disabled in fortnite)