ring: be expensive

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents gem
Weight: 0.61
, stone
Weight: 0.60
, game
Weight: 0.58
, item
Weight: 0.58
Siblings necklace
Weight: 0.33
, kidney stone
Weight: 0.33
, bracelet
Weight: 0.32
, emerald
Weight: 0.32
, ruby
Weight: 0.32

Related properties

Property Similarity
be expensive 1.00
be very expensive 0.94
be expensive to purchase 0.91
cost money 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.46
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.85
Plausible(game, cost money)
Evidence: 0.67
¬ Typical(ring, be expensive)
0.27
Rule weight: 0.66
Evidence weight: 0.45
Similarity weight: 0.91
Evidence: 0.17
Plausible(item, be expensive to purchase)
Evidence: 0.67
¬ Typical(ring, be expensive)
0.24
Rule weight: 0.66
Evidence weight: 0.48
Similarity weight: 0.76
Evidence: 0.22
Plausible(item, cost money)
Evidence: 0.67
¬ Typical(ring, be expensive)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.59
Plausible(ring, be expensive)
Evidence: 0.17
¬ Plausible(item, be expensive to purchase)
0.06
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.59
Plausible(ring, be expensive)
Evidence: 0.22
¬ Plausible(item, cost money)
0.05
Rule weight: 0.09
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.59
Plausible(ring, be expensive)
Evidence: 0.85
¬ Plausible(game, cost money)

Remarkability exclusitivity betweem a parent and a child

0.39
Rule weight: 0.58
Evidence weight: 0.75
Similarity weight: 0.91
Evidence: 0.33
¬ Remarkable(ring, be expensive)
Evidence: 0.75
¬ Remarkable(item, be expensive to purchase)
0.36
Rule weight: 0.58
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.33
¬ Remarkable(ring, be expensive)
Evidence: 0.58
¬ Remarkable(item, cost money)
0.32
Rule weight: 0.58
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.33
¬ Remarkable(ring, be expensive)
Evidence: 0.83
¬ Remarkable(game, cost money)

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.94
Evidence: 0.33
¬ Remarkable(ring, be expensive)
Evidence: 0.13
¬ Remarkable(emerald, be very expensive)
0.12
Rule weight: 0.13
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.33
¬ Remarkable(ring, be expensive)
Evidence: 0.38
¬ Remarkable(ruby, be expensive)

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.85
Plausible(game, cost money)
Evidence: 0.33
Remarkable(ring, be expensive)
Evidence: 0.59
¬ Plausible(ring, be expensive)
0.26
Rule weight: 0.42
Evidence weight: 0.68
Similarity weight: 0.91
Evidence: 0.17
Plausible(item, be expensive to purchase)
Evidence: 0.33
Remarkable(ring, be expensive)
Evidence: 0.59
¬ Plausible(ring, be expensive)
0.22
Rule weight: 0.42
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.22
Plausible(item, cost money)
Evidence: 0.33
Remarkable(ring, be expensive)
Evidence: 0.59
¬ Plausible(ring, be expensive)

Remarkability from sibling implausibility

0.59
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.59
Plausible(ring, be expensive)
Evidence: 0.38
Remarkable(ruby, be expensive)
Evidence: 0.07
¬ Plausible(ruby, be expensive)
0.55
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.59
Plausible(ring, be expensive)
Evidence: 0.13
Remarkable(emerald, be very expensive)
Evidence: 0.08
¬ Plausible(emerald, be very expensive)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.59
Plausible(ring, be expensive)
Evidence: 0.33
¬ Salient(ring, be expensive)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.33
Salient(ring, be expensive)
Evidence: 0.67
¬ Typical(ring, be expensive)
Evidence: 0.33
¬ Remarkable(ring, be expensive)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.59
Plausible(ring, be expensive)
Evidence: 0.67
¬ Typical(ring, be expensive)

Typicality and Rermarkability incompatibility between a parent and a child

0.40
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.91
Evidence: 0.33
¬ Remarkable(ring, be expensive)
Evidence: 0.43
¬ Typical(item, be expensive to purchase)
0.33
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.33
¬ Remarkable(ring, be expensive)
Evidence: 0.43
¬ Typical(item, cost money)
0.28
Rule weight: 0.51
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.33
¬ Remarkable(ring, be expensive)
Evidence: 0.88
¬ Typical(game, cost money)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.33
¬ Remarkable(ring, be expensive)
Evidence: 0.70
¬ Typical(ruby, be expensive)
0.09
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 0.94
Evidence: 0.33
¬ Remarkable(ring, be expensive)
Evidence: 0.80
¬ Typical(emerald, be very expensive)

Typicality inheritance from parent to child

0.38
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.91
Evidence: 0.67
Typical(ring, be expensive)
Evidence: 0.43
¬ Typical(item, be expensive to purchase)
0.32
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.67
Typical(ring, be expensive)
Evidence: 0.43
¬ Typical(item, cost money)
0.26
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.67
Typical(ring, be expensive)
Evidence: 0.88
¬ Typical(game, cost money)