rip: is current

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents hit
Weight: 0.57
, protocol
Weight: 0.55
, song
Weight: 0.54
, guard
Weight: 0.51
Siblings tear
Weight: 0.32
, shake
Weight: 0.32
, big bang
Weight: 0.32
, big bang theory
Weight: 0.32
, hook
Weight: 0.32

Related properties

Property Similarity
is current 1.00
is current dangerous 0.87
fit current state 0.84
fit current state of game 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.49
Rule weight: 0.66
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.80
Plausible(hit, fit current state)
Evidence: 0.64
¬ Typical(rip, is current)
0.49
Rule weight: 0.66
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.88
Plausible(hit, fit current state of game)
Evidence: 0.64
¬ Typical(rip, is current)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.75
Similarity weight: 0.84
Evidence: 0.69
Plausible(rip, is current)
Evidence: 0.80
¬ Plausible(hit, fit current state)
0.05
Rule weight: 0.09
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.69
Plausible(rip, is current)
Evidence: 0.88
¬ Plausible(hit, fit current state of game)

Remarkability exclusitivity betweem a parent and a child

0.32
Rule weight: 0.58
Evidence weight: 0.66
Similarity weight: 0.84
Evidence: 0.78
¬ Remarkable(rip, is current)
Evidence: 0.44
¬ Remarkable(hit, fit current state)
0.26
Rule weight: 0.58
Evidence weight: 0.57
Similarity weight: 0.80
Evidence: 0.78
¬ Remarkable(rip, is current)
Evidence: 0.55
¬ Remarkable(hit, fit current state of game)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.80
Plausible(hit, fit current state)
Evidence: 0.78
Remarkable(rip, is current)
Evidence: 0.69
¬ Plausible(rip, is current)
0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.88
Plausible(hit, fit current state of game)
Evidence: 0.78
Remarkable(rip, is current)
Evidence: 0.69
¬ Plausible(rip, is current)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.69
Plausible(rip, is current)
Evidence: 0.83
¬ Salient(rip, is current)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.78
Remarkable(rip, is current)
Evidence: 0.65
¬ Remarkable(rip, is current dangerous)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.83
Salient(rip, is current)
Evidence: 0.97
¬ Salient(rip, is current dangerous)
0.54
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.87
Evidence: 0.69
Plausible(rip, is current)
Evidence: 0.91
¬ Plausible(rip, is current dangerous)
0.49
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.87
Evidence: 0.64
Typical(rip, is current)
Evidence: 0.94
¬ Typical(rip, is current dangerous)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.83
Salient(rip, is current)
Evidence: 0.64
¬ Typical(rip, is current)
Evidence: 0.78
¬ Remarkable(rip, is current)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.69
Plausible(rip, is current)
Evidence: 0.64
¬ Typical(rip, is current)

Typicality and Rermarkability incompatibility between a parent and a child

0.13
Rule weight: 0.51
Evidence weight: 0.31
Similarity weight: 0.84
Evidence: 0.78
¬ Remarkable(rip, is current)
Evidence: 0.89
¬ Typical(hit, fit current state)
0.11
Rule weight: 0.51
Evidence weight: 0.28
Similarity weight: 0.80
Evidence: 0.78
¬ Remarkable(rip, is current)
Evidence: 0.93
¬ Typical(hit, fit current state of game)

Typicality inheritance from parent to child

0.28
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 0.84
Evidence: 0.64
Typical(rip, is current)
Evidence: 0.89
¬ Typical(hit, fit current state)
0.26
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 0.80
Evidence: 0.64
Typical(rip, is current)
Evidence: 0.93
¬ Typical(hit, fit current state of game)