robber: ask for non bills

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.56
, person
Weight: 0.56
, criminal
Weight: 0.53
, thing
Weight: 0.50
Siblings suspect
Weight: 0.34
, thief
Weight: 0.34
, victim
Weight: 0.33
, wise man
Weight: 0.33
, elderly person
Weight: 0.33

Related properties

Property Similarity
ask for non bills 1.00
ask for bills 0.96
ask for non sequential bills 0.86
ask for sequential bills 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.76
Plausible(robber, ask for non bills)
Evidence: 0.27
¬ Salient(robber, ask for non bills)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.21
Remarkable(robber, ask for non bills)
Evidence: 0.09
¬ Remarkable(robber, ask for non sequential bills)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.27
Salient(robber, ask for non bills)
Evidence: 0.15
¬ Salient(robber, ask for non sequential bills)
0.66
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.96
Evidence: 0.21
Remarkable(robber, ask for non bills)
Evidence: 0.25
¬ Remarkable(robber, ask for bills)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.21
Remarkable(robber, ask for non bills)
Evidence: 0.10
¬ Remarkable(robber, ask for sequential bills)
0.65
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.96
Evidence: 0.76
Plausible(robber, ask for non bills)
Evidence: 0.89
¬ Plausible(robber, ask for bills)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.76
Plausible(robber, ask for non bills)
Evidence: 0.56
¬ Plausible(robber, ask for non sequential bills)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.27
Salient(robber, ask for non bills)
Evidence: 0.15
¬ Salient(robber, ask for sequential bills)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.76
Plausible(robber, ask for non bills)
Evidence: 0.56
¬ Plausible(robber, ask for sequential bills)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.52
Typical(robber, ask for non bills)
Evidence: 0.41
¬ Typical(robber, ask for non sequential bills)
0.59
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.96
Evidence: 0.27
Salient(robber, ask for non bills)
Evidence: 0.39
¬ Salient(robber, ask for bills)
0.56
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.52
Typical(robber, ask for non bills)
Evidence: 0.42
¬ Typical(robber, ask for sequential bills)
0.56
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.96
Evidence: 0.52
Typical(robber, ask for non bills)
Evidence: 0.66
¬ Typical(robber, ask for bills)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.27
Salient(robber, ask for non bills)
Evidence: 0.52
¬ Typical(robber, ask for non bills)
Evidence: 0.21
¬ Remarkable(robber, ask for non bills)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.76
Plausible(robber, ask for non bills)
Evidence: 0.52
¬ Typical(robber, ask for non bills)