robber: stick up bank

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Parents game
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, person
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Siblings thief
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, victim
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, elderly person
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Related properties

Property Similarity
stick up bank 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.13
Plausible(robber, stick up bank)
Evidence: 0.31
¬ Salient(robber, stick up bank)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.31
Salient(robber, stick up bank)
Evidence: 0.66
¬ Typical(robber, stick up bank)
Evidence: 0.27
¬ Remarkable(robber, stick up bank)

Typical implies Plausible

0.20
Rule weight: 0.48
Evidence weight: 0.42
Similarity weight: 1.00
Evidence: 0.13
Plausible(robber, stick up bank)
Evidence: 0.66
¬ Typical(robber, stick up bank)