robot: be used in movies

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents device
Weight: 0.66
, electronic device
Weight: 0.62
, equipment
Weight: 0.60
, character
Weight: 0.60
, toy
Weight: 0.60
Siblings bender
Weight: 0.57
, sentry
Weight: 0.39
, joystick
Weight: 0.35
, computer mouse
Weight: 0.35
, computer keyboard
Weight: 0.34

Related properties

Property Similarity
be used in movies 1.00
be in movies 0.96
be in new movies 0.93
be important in movie 0.86
be in movies female 0.85
be in halloween movies 0.83
vampires in movies 0.82
wear stripes in movies 0.78
speak funny in movie fargo 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.55
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.86
Plausible(character, be important in movie)
Evidence: 0.22
¬ Typical(robot, be used in movies)
0.45
Rule weight: 0.66
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.16
Plausible(character, be in halloween movies)
Evidence: 0.22
¬ Typical(robot, be used in movies)
0.43
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.02
Plausible(character, vampires in movies)
Evidence: 0.22
¬ Typical(robot, be used in movies)
0.41
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.06
Plausible(character, wear stripes in movies)
Evidence: 0.22
¬ Typical(robot, be used in movies)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.03
Plausible(robot, be used in movies)
Evidence: 0.02
¬ Plausible(character, vampires in movies)
0.07
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.03
Plausible(robot, be used in movies)
Evidence: 0.06
¬ Plausible(character, wear stripes in movies)
0.07
Rule weight: 0.09
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.03
Plausible(robot, be used in movies)
Evidence: 0.16
¬ Plausible(character, be in halloween movies)
0.01
Rule weight: 0.09
Evidence weight: 0.16
Similarity weight: 0.86
Evidence: 0.03
Plausible(robot, be used in movies)
Evidence: 0.86
¬ Plausible(character, be important in movie)

Remarkability exclusitivity betweem a parent and a child

0.49
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.03
¬ Remarkable(robot, be used in movies)
Evidence: 0.44
¬ Remarkable(character, be important in movie)
0.47
Rule weight: 0.58
Evidence weight: 1.00
Similarity weight: 0.83
Evidence: 0.03
¬ Remarkable(robot, be used in movies)
Evidence: 0.10
¬ Remarkable(character, be in halloween movies)
0.47
Rule weight: 0.58
Evidence weight: 1.00
Similarity weight: 0.82
Evidence: 0.03
¬ Remarkable(robot, be used in movies)
Evidence: 0.02
¬ Remarkable(character, vampires in movies)
0.45
Rule weight: 0.58
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 0.03
¬ Remarkable(robot, be used in movies)
Evidence: 0.06
¬ Remarkable(character, wear stripes in movies)

Remarkability from parent implausibility

0.36
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.86
Evidence: 0.86
Plausible(character, be important in movie)
Evidence: 0.03
Remarkable(robot, be used in movies)
Evidence: 0.03
¬ Plausible(robot, be used in movies)
0.34
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.16
Plausible(character, be in halloween movies)
Evidence: 0.03
Remarkable(robot, be used in movies)
Evidence: 0.03
¬ Plausible(robot, be used in movies)
0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.02
Plausible(character, vampires in movies)
Evidence: 0.03
Remarkable(robot, be used in movies)
Evidence: 0.03
¬ Plausible(robot, be used in movies)
0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.06
Plausible(character, wear stripes in movies)
Evidence: 0.03
Remarkable(robot, be used in movies)
Evidence: 0.03
¬ Plausible(robot, be used in movies)

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.03
Plausible(robot, be used in movies)
Evidence: 0.02
¬ Salient(robot, be used in movies)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.02
Salient(robot, be used in movies)
Evidence: 0.22
¬ Typical(robot, be used in movies)
Evidence: 0.03
¬ Remarkable(robot, be used in movies)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.03
Plausible(robot, be used in movies)
Evidence: 0.22
¬ Typical(robot, be used in movies)

Typicality and Rermarkability incompatibility between a parent and a child

0.43
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.03
¬ Remarkable(robot, be used in movies)
Evidence: 0.95
¬ Typical(character, be important in movie)
0.42
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.03
¬ Remarkable(robot, be used in movies)
Evidence: 0.48
¬ Typical(character, be in halloween movies)
0.41
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.03
¬ Remarkable(robot, be used in movies)
Evidence: 0.20
¬ Typical(character, vampires in movies)
0.39
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.03
¬ Remarkable(robot, be used in movies)
Evidence: 0.31
¬ Typical(character, wear stripes in movies)

Typicality inheritance from parent to child

0.33
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.22
Typical(robot, be used in movies)
Evidence: 0.20
¬ Typical(character, vampires in movies)
0.28
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.22
Typical(robot, be used in movies)
Evidence: 0.31
¬ Typical(character, wear stripes in movies)
0.25
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 0.83
Evidence: 0.22
Typical(robot, be used in movies)
Evidence: 0.48
¬ Typical(character, be in halloween movies)
0.11
Rule weight: 0.48
Evidence weight: 0.25
Similarity weight: 0.86
Evidence: 0.22
Typical(robot, be used in movies)
Evidence: 0.95
¬ Typical(character, be important in movie)