robot: come after people

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents device
Weight: 0.66
, electronic device
Weight: 0.62
, equipment
Weight: 0.60
, character
Weight: 0.60
, toy
Weight: 0.60
Siblings bender
Weight: 0.57
, sentry
Weight: 0.39
, joystick
Weight: 0.35
, computer mouse
Weight: 0.35
, computer keyboard
Weight: 0.34

Related properties

Property Similarity
come after people 1.00
help people 0.81
affect people 0.79
were made in days 0.78
were made in old days 0.77
go at times 0.77
get on tsuna 0.77
help people in space 0.76
go fo4 0.76
get over time 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.32
Rule weight: 0.66
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.43
Plausible(toy, were made in old days)
Evidence: 0.67
¬ Typical(robot, come after people)
0.30
Rule weight: 0.66
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.41
Plausible(device, get over time)
Evidence: 0.67
¬ Typical(robot, come after people)
0.25
Rule weight: 0.66
Evidence weight: 0.49
Similarity weight: 0.76
Evidence: 0.23
Plausible(electronic device, get over time)
Evidence: 0.67
¬ Typical(robot, come after people)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.65
Plausible(robot, come after people)
Evidence: 0.23
¬ Plausible(electronic device, get over time)
0.06
Rule weight: 0.09
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.65
Plausible(robot, come after people)
Evidence: 0.43
¬ Plausible(toy, were made in old days)
0.06
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.65
Plausible(robot, come after people)
Evidence: 0.41
¬ Plausible(device, get over time)

Remarkability exclusitivity betweem a parent and a child

0.38
Rule weight: 0.58
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.73
¬ Remarkable(robot, come after people)
Evidence: 0.20
¬ Remarkable(toy, were made in old days)
0.15
Rule weight: 0.58
Evidence weight: 0.34
Similarity weight: 0.76
Evidence: 0.73
¬ Remarkable(robot, come after people)
Evidence: 0.91
¬ Remarkable(device, get over time)
0.13
Rule weight: 0.58
Evidence weight: 0.30
Similarity weight: 0.76
Evidence: 0.73
¬ Remarkable(robot, come after people)
Evidence: 0.96
¬ Remarkable(electronic device, get over time)

Remarkability from parent implausibility

0.29
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.43
Plausible(toy, were made in old days)
Evidence: 0.73
Remarkable(robot, come after people)
Evidence: 0.65
¬ Plausible(robot, come after people)
0.28
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.41
Plausible(device, get over time)
Evidence: 0.73
Remarkable(robot, come after people)
Evidence: 0.65
¬ Plausible(robot, come after people)
0.27
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.23
Plausible(electronic device, get over time)
Evidence: 0.73
Remarkable(robot, come after people)
Evidence: 0.65
¬ Plausible(robot, come after people)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.65
Plausible(robot, come after people)
Evidence: 0.75
¬ Salient(robot, come after people)

Similarity expansion

0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.73
Remarkable(robot, come after people)
Evidence: 0.66
¬ Remarkable(robot, help people)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.75
Salient(robot, come after people)
Evidence: 0.75
¬ Salient(robot, help people)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.75
Salient(robot, come after people)
Evidence: 0.59
¬ Salient(robot, help people in space)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.73
Remarkable(robot, come after people)
Evidence: 0.55
¬ Remarkable(robot, help people in space)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.75
Salient(robot, come after people)
Evidence: 0.80
¬ Salient(robot, affect people)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.67
Typical(robot, come after people)
Evidence: 0.60
¬ Typical(robot, affect people)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.65
Plausible(robot, come after people)
Evidence: 0.69
¬ Plausible(robot, help people)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.67
Typical(robot, come after people)
Evidence: 0.73
¬ Typical(robot, help people)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.73
Remarkable(robot, come after people)
Evidence: 0.82
¬ Remarkable(robot, affect people)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.65
Plausible(robot, come after people)
Evidence: 0.66
¬ Plausible(robot, affect people)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.65
Plausible(robot, come after people)
Evidence: 0.58
¬ Plausible(robot, help people in space)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.67
Typical(robot, come after people)
Evidence: 0.65
¬ Typical(robot, help people in space)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.75
Salient(robot, come after people)
Evidence: 0.67
¬ Typical(robot, come after people)
Evidence: 0.73
¬ Remarkable(robot, come after people)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.65
Plausible(robot, come after people)
Evidence: 0.67
¬ Typical(robot, come after people)

Typicality and Rermarkability incompatibility between a parent and a child

0.37
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.73
¬ Remarkable(robot, come after people)
Evidence: 0.04
¬ Typical(electronic device, get over time)
0.32
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.73
¬ Remarkable(robot, come after people)
Evidence: 0.24
¬ Typical(device, get over time)
0.20
Rule weight: 0.51
Evidence weight: 0.49
Similarity weight: 0.77
Evidence: 0.73
¬ Remarkable(robot, come after people)
Evidence: 0.69
¬ Typical(toy, were made in old days)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.67
Typical(robot, come after people)
Evidence: 0.04
¬ Typical(electronic device, get over time)
0.34
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.67
Typical(robot, come after people)
Evidence: 0.24
¬ Typical(device, get over time)
0.29
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.67
Typical(robot, come after people)
Evidence: 0.69
¬ Typical(toy, were made in old days)