rocket launcher: do fortnite

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents weapon
Weight: 0.71
, explosive
Weight: 0.67
, small arm
Weight: 0.65
, device
Weight: 0.64
Siblings bazooka
Weight: 0.58
, missile
Weight: 0.38
, cruise missile
Weight: 0.37
, ballistic missile
Weight: 0.37
, chemical weapon
Weight: 0.36

Related properties

Property Similarity
do fortnite 1.00
tend do 0.86
know time 0.84
be like these sold just anybody 0.83
be like these sold anybody 0.82
be did syria use 0.82
need have 0.81
do sounds 0.80
is good thing 0.79
do more damage 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.52
Rule weight: 0.66
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.46
Plausible(device, know time)
Evidence: 0.15
¬ Typical(rocket launcher, do fortnite)
0.45
Rule weight: 0.66
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.10
Plausible(explosive, is good thing)
Evidence: 0.15
¬ Typical(rocket launcher, do fortnite)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.01
Plausible(rocket launcher, do fortnite)
Evidence: 0.10
¬ Plausible(explosive, is good thing)
0.04
Rule weight: 0.09
Evidence weight: 0.54
Similarity weight: 0.84
Evidence: 0.01
Plausible(rocket launcher, do fortnite)
Evidence: 0.46
¬ Plausible(device, know time)

Remarkability exclusitivity betweem a parent and a child

0.48
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.01
¬ Remarkable(rocket launcher, do fortnite)
Evidence: 0.68
¬ Remarkable(device, know time)
0.45
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.01
¬ Remarkable(rocket launcher, do fortnite)
Evidence: 0.52
¬ Remarkable(explosive, is good thing)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 1.00
Similarity weight: 0.82
Evidence: 0.01
¬ Remarkable(rocket launcher, do fortnite)
Evidence: 0.02
¬ Remarkable(chemical weapon, be did syria use)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.84
Evidence: 0.46
Plausible(device, know time)
Evidence: 0.01
Remarkable(rocket launcher, do fortnite)
Evidence: 0.01
¬ Plausible(rocket launcher, do fortnite)
0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.10
Plausible(explosive, is good thing)
Evidence: 0.01
Remarkable(rocket launcher, do fortnite)
Evidence: 0.01
¬ Plausible(rocket launcher, do fortnite)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.01
Plausible(rocket launcher, do fortnite)
Evidence: 0.02
Remarkable(chemical weapon, be did syria use)
Evidence: 0.02
¬ Plausible(chemical weapon, be did syria use)

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.01
Plausible(rocket launcher, do fortnite)
Evidence: 0.01
¬ Salient(rocket launcher, do fortnite)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.01
Salient(rocket launcher, do fortnite)
Evidence: 0.15
¬ Typical(rocket launcher, do fortnite)
Evidence: 0.01
¬ Remarkable(rocket launcher, do fortnite)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.01
Plausible(rocket launcher, do fortnite)
Evidence: 0.15
¬ Typical(rocket launcher, do fortnite)

Typicality and Rermarkability incompatibility between a parent and a child

0.43
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.01
¬ Remarkable(rocket launcher, do fortnite)
Evidence: 0.46
¬ Typical(device, know time)
0.40
Rule weight: 0.51
Evidence weight: 1.00
Similarity weight: 0.79
Evidence: 0.01
¬ Remarkable(rocket launcher, do fortnite)
Evidence: 0.07
¬ Typical(explosive, is good thing)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 0.82
Evidence: 0.01
¬ Remarkable(rocket launcher, do fortnite)
Evidence: 0.17
¬ Typical(chemical weapon, be did syria use)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.15
Typical(rocket launcher, do fortnite)
Evidence: 0.07
¬ Typical(explosive, is good thing)
0.25
Rule weight: 0.48
Evidence weight: 0.61
Similarity weight: 0.84
Evidence: 0.15
Typical(rocket launcher, do fortnite)
Evidence: 0.46
¬ Typical(device, know time)