rolling: feel healthy

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents move
Weight: 0.62
, process
Weight: 0.60
, method
Weight: 0.57
, hit
Weight: 0.56
, feature
Weight: 0.52
Siblings spinning
Weight: 0.32
, jumping
Weight: 0.32
, grinding
Weight: 0.32
, swing
Weight: 0.32
, slide
Weight: 0.32

Related properties

Property Similarity
feel healthy 1.00
feel good 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.17
¬ Remarkable(rolling, feel healthy)
Evidence: 0.07
¬ Remarkable(grinding, feel good)

Remarkability from sibling implausibility

0.50
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.15
Plausible(rolling, feel healthy)
Evidence: 0.07
Remarkable(grinding, feel good)
Evidence: 0.04
¬ Plausible(grinding, feel good)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.15
Plausible(rolling, feel healthy)
Evidence: 0.16
¬ Salient(rolling, feel healthy)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.16
Salient(rolling, feel healthy)
Evidence: 0.38
¬ Typical(rolling, feel healthy)
Evidence: 0.17
¬ Remarkable(rolling, feel healthy)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.15
Plausible(rolling, feel healthy)
Evidence: 0.38
¬ Typical(rolling, feel healthy)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.17
¬ Remarkable(rolling, feel healthy)
Evidence: 0.22
¬ Typical(grinding, feel good)