rook: be used to protect king

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.60
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Weight: 0.46
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Weight: 0.46
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Weight: 0.45
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Weight: 0.43
Siblings pawn
Weight: 0.32
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Weight: 0.31
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Weight: 0.31
, chess board
Weight: 0.31
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Weight: 0.31

Related properties

Property Similarity
be used to protect king 1.00
be used to protect your king 0.98
be used to checkmate king 0.81
be used to sacrifice to save queen 0.78
be used to protect square 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.41
Rule weight: 0.66
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.12
Plausible(chess piece, be used to protect king)
Evidence: 0.44
¬ Typical(rook, be used to protect king)
0.37
Rule weight: 0.66
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.36
Plausible(chess piece, be used to sacrifice to save queen)
Evidence: 0.44
¬ Typical(rook, be used to protect king)
0.32
Rule weight: 0.66
Evidence weight: 0.63
Similarity weight: 0.75
Evidence: 0.16
Plausible(chess piece, be used to protect square)
Evidence: 0.44
¬ Typical(rook, be used to protect king)

Plausibility inheritance from parent to child

0.09
Rule weight: 0.09
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.65
Plausible(rook, be used to protect king)
Evidence: 0.12
¬ Plausible(chess piece, be used to protect king)
0.07
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.65
Plausible(rook, be used to protect king)
Evidence: 0.16
¬ Plausible(chess piece, be used to protect square)
0.06
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.65
Plausible(rook, be used to protect king)
Evidence: 0.36
¬ Plausible(chess piece, be used to sacrifice to save queen)

Remarkability exclusitivity betweem a parent and a child

0.38
Rule weight: 0.58
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.67
¬ Remarkable(rook, be used to protect king)
Evidence: 0.22
¬ Remarkable(chess piece, be used to sacrifice to save queen)
0.35
Rule weight: 0.58
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.67
¬ Remarkable(rook, be used to protect king)
Evidence: 0.59
¬ Remarkable(chess piece, be used to protect king)
0.30
Rule weight: 0.58
Evidence weight: 0.69
Similarity weight: 0.75
Evidence: 0.67
¬ Remarkable(rook, be used to protect king)
Evidence: 0.46
¬ Remarkable(chess piece, be used to protect square)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.12
Plausible(chess piece, be used to protect king)
Evidence: 0.67
Remarkable(rook, be used to protect king)
Evidence: 0.65
¬ Plausible(rook, be used to protect king)
0.28
Rule weight: 0.42
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.36
Plausible(chess piece, be used to sacrifice to save queen)
Evidence: 0.67
Remarkable(rook, be used to protect king)
Evidence: 0.65
¬ Plausible(rook, be used to protect king)
0.26
Rule weight: 0.42
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.16
Plausible(chess piece, be used to protect square)
Evidence: 0.67
Remarkable(rook, be used to protect king)
Evidence: 0.65
¬ Plausible(rook, be used to protect king)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.65
Plausible(rook, be used to protect king)
Evidence: 0.58
¬ Salient(rook, be used to protect king)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.98
Evidence: 0.65
Plausible(rook, be used to protect king)
Evidence: 0.57
¬ Plausible(rook, be used to protect your king)
0.66
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.98
Evidence: 0.58
Salient(rook, be used to protect king)
Evidence: 0.51
¬ Salient(rook, be used to protect your king)
0.66
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.98
Evidence: 0.67
Remarkable(rook, be used to protect king)
Evidence: 0.65
¬ Remarkable(rook, be used to protect your king)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.65
Plausible(rook, be used to protect king)
Evidence: 0.36
¬ Plausible(rook, be used to checkmate king)
0.60
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.98
Evidence: 0.44
Typical(rook, be used to protect king)
Evidence: 0.50
¬ Typical(rook, be used to protect your king)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.58
Salient(rook, be used to protect king)
Evidence: 0.43
¬ Salient(rook, be used to checkmate king)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.67
Remarkable(rook, be used to protect king)
Evidence: 0.59
¬ Remarkable(rook, be used to checkmate king)
0.45
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.81
Evidence: 0.44
Typical(rook, be used to protect king)
Evidence: 0.63
¬ Typical(rook, be used to checkmate king)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.58
Salient(rook, be used to protect king)
Evidence: 0.44
¬ Typical(rook, be used to protect king)
Evidence: 0.67
¬ Remarkable(rook, be used to protect king)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.65
Plausible(rook, be used to protect king)
Evidence: 0.44
¬ Typical(rook, be used to protect king)

Typicality and Rermarkability incompatibility between a parent and a child

0.32
Rule weight: 0.51
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.67
¬ Remarkable(rook, be used to protect king)
Evidence: 0.55
¬ Typical(chess piece, be used to protect king)
0.24
Rule weight: 0.51
Evidence weight: 0.63
Similarity weight: 0.75
Evidence: 0.67
¬ Remarkable(rook, be used to protect king)
Evidence: 0.55
¬ Typical(chess piece, be used to protect square)
0.15
Rule weight: 0.51
Evidence weight: 0.37
Similarity weight: 0.78
Evidence: 0.67
¬ Remarkable(rook, be used to protect king)
Evidence: 0.94
¬ Typical(chess piece, be used to sacrifice to save queen)

Typicality inheritance from parent to child

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.44
Typical(rook, be used to protect king)
Evidence: 0.55
¬ Typical(chess piece, be used to protect king)
0.25
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 0.75
Evidence: 0.44
Typical(rook, be used to protect king)
Evidence: 0.55
¬ Typical(chess piece, be used to protect square)
0.18
Rule weight: 0.48
Evidence weight: 0.47
Similarity weight: 0.78
Evidence: 0.44
Typical(rook, be used to protect king)
Evidence: 0.94
¬ Typical(chess piece, be used to sacrifice to save queen)