rumble: be played top

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.50
, match
Weight: 0.49
, game
Weight: 0.45
, place
Weight: 0.42
Siblings loud noise
Weight: 0.32
, loud music
Weight: 0.31
, scream
Weight: 0.31
, thunder
Weight: 0.31
, fart
Weight: 0.31

Related properties

Property Similarity
be played top 1.00
be played to little 0.86
is top 0.83
see play 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.84
Plausible(rumble, be played top)
Evidence: 0.93
¬ Salient(rumble, be played top)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.93
Salient(rumble, be played top)
Evidence: 0.88
¬ Salient(rumble, be played to little)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.93
Salient(rumble, be played top)
Evidence: 0.98
¬ Salient(rumble, is top)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.85
Typical(rumble, be played top)
Evidence: 0.80
¬ Typical(rumble, be played to little)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.84
Plausible(rumble, be played top)
Evidence: 0.79
¬ Plausible(rumble, be played to little)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.93
Salient(rumble, be played top)
Evidence: 0.50
¬ Salient(rumble, see play)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.85
Typical(rumble, be played top)
Evidence: 0.97
¬ Typical(rumble, is top)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.84
Plausible(rumble, be played top)
Evidence: 0.93
¬ Plausible(rumble, is top)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.84
Plausible(rumble, be played top)
Evidence: 0.51
¬ Plausible(rumble, see play)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.85
Typical(rumble, be played top)
Evidence: 0.61
¬ Typical(rumble, see play)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.71
Remarkable(rumble, be played top)
Evidence: 0.70
¬ Remarkable(rumble, be played to little)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.71
Remarkable(rumble, be played top)
Evidence: 0.65
¬ Remarkable(rumble, is top)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.71
Remarkable(rumble, be played top)
Evidence: 0.44
¬ Remarkable(rumble, see play)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.93
Salient(rumble, be played top)
Evidence: 0.85
¬ Typical(rumble, be played top)
Evidence: 0.71
¬ Remarkable(rumble, be played top)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.84
Plausible(rumble, be played top)
Evidence: 0.85
¬ Typical(rumble, be played top)