run after ball: be motivated by beat your dog to it

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by beat your dog to it 1.00
be motivated by keep it from dog 0.89
causes dog will get there first 0.83
be motivated by you do not catch it 0.82
be motivated by you would like to get it 0.82
be motivated by it be get away 0.82
be used to dog 0.82
be motivated by someone throw it past you 0.81
be motivated by win 0.81
be motivated by it be roll away from you 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.82
Plausible(run after ball, be motivated by beat your dog to it)
Evidence: 0.33
¬ Salient(run after ball, be motivated by beat your dog to it)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.37
Typical(run after ball, be motivated by beat your dog to it)
Evidence: 0.05
¬ Typical(run after ball, be motivated by you do not catch it)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.80
Remarkable(run after ball, be motivated by beat your dog to it)
Evidence: 0.16
¬ Remarkable(run after ball, be used to dog)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.37
Typical(run after ball, be motivated by beat your dog to it)
Evidence: 0.06
¬ Typical(run after ball, be motivated by someone throw it past you)
0.65
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.89
Evidence: 0.37
Typical(run after ball, be motivated by beat your dog to it)
Evidence: 0.23
¬ Typical(run after ball, be motivated by keep it from dog)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.37
Typical(run after ball, be motivated by beat your dog to it)
Evidence: 0.13
¬ Typical(run after ball, be motivated by it be get away)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.89
Evidence: 0.82
Plausible(run after ball, be motivated by beat your dog to it)
Evidence: 0.89
¬ Plausible(run after ball, be motivated by keep it from dog)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.89
Evidence: 0.80
Remarkable(run after ball, be motivated by beat your dog to it)
Evidence: 0.84
¬ Remarkable(run after ball, be motivated by keep it from dog)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.82
Plausible(run after ball, be motivated by beat your dog to it)
Evidence: 0.50
¬ Plausible(run after ball, be motivated by win)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.80
Remarkable(run after ball, be motivated by beat your dog to it)
Evidence: 0.56
¬ Remarkable(run after ball, be motivated by win)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.37
Typical(run after ball, be motivated by beat your dog to it)
Evidence: 0.20
¬ Typical(run after ball, be motivated by it be roll away from you)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.82
Plausible(run after ball, be motivated by beat your dog to it)
Evidence: 0.84
¬ Plausible(run after ball, causes dog will get there first)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.82
Plausible(run after ball, be motivated by beat your dog to it)
Evidence: 0.86
¬ Plausible(run after ball, be used to dog)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.83
Evidence: 0.80
Remarkable(run after ball, be motivated by beat your dog to it)
Evidence: 0.84
¬ Remarkable(run after ball, causes dog will get there first)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.80
Remarkable(run after ball, be motivated by beat your dog to it)
Evidence: 0.80
¬ Remarkable(run after ball, be motivated by it be roll away from you)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.82
Plausible(run after ball, be motivated by beat your dog to it)
Evidence: 0.94
¬ Plausible(run after ball, be motivated by it be get away)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.82
Plausible(run after ball, be motivated by beat your dog to it)
Evidence: 0.98
¬ Plausible(run after ball, be motivated by you do not catch it)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.82
Plausible(run after ball, be motivated by beat your dog to it)
Evidence: 0.92
¬ Plausible(run after ball, be motivated by it be roll away from you)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.80
Remarkable(run after ball, be motivated by beat your dog to it)
Evidence: 0.91
¬ Remarkable(run after ball, be motivated by it be get away)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.82
Plausible(run after ball, be motivated by beat your dog to it)
Evidence: 0.98
¬ Plausible(run after ball, be motivated by someone throw it past you)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.37
Typical(run after ball, be motivated by beat your dog to it)
Evidence: 0.31
¬ Typical(run after ball, causes dog will get there first)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.80
Remarkable(run after ball, be motivated by beat your dog to it)
Evidence: 0.95
¬ Remarkable(run after ball, be motivated by you do not catch it)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.80
Remarkable(run after ball, be motivated by beat your dog to it)
Evidence: 0.93
¬ Remarkable(run after ball, be motivated by someone throw it past you)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.82
Evidence: 0.33
Salient(run after ball, be motivated by beat your dog to it)
Evidence: 0.39
¬ Salient(run after ball, be used to dog)
0.51
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.83
Evidence: 0.33
Salient(run after ball, be motivated by beat your dog to it)
Evidence: 0.41
¬ Salient(run after ball, causes dog will get there first)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.33
Salient(run after ball, be motivated by beat your dog to it)
Evidence: 0.43
¬ Salient(run after ball, be motivated by win)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.82
Evidence: 0.37
Typical(run after ball, be motivated by beat your dog to it)
Evidence: 0.47
¬ Typical(run after ball, be used to dog)
0.47
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.81
Evidence: 0.33
Salient(run after ball, be motivated by beat your dog to it)
Evidence: 0.48
¬ Salient(run after ball, be motivated by it be roll away from you)
0.45
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.89
Evidence: 0.33
Salient(run after ball, be motivated by beat your dog to it)
Evidence: 0.61
¬ Salient(run after ball, be motivated by keep it from dog)
0.40
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.82
Evidence: 0.33
Salient(run after ball, be motivated by beat your dog to it)
Evidence: 0.64
¬ Salient(run after ball, be motivated by it be get away)
0.34
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.81
Evidence: 0.37
Typical(run after ball, be motivated by beat your dog to it)
Evidence: 0.80
¬ Typical(run after ball, be motivated by win)
0.33
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.82
Evidence: 0.33
Salient(run after ball, be motivated by beat your dog to it)
Evidence: 0.79
¬ Salient(run after ball, be motivated by you do not catch it)
0.31
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.81
Evidence: 0.33
Salient(run after ball, be motivated by beat your dog to it)
Evidence: 0.81
¬ Salient(run after ball, be motivated by someone throw it past you)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.33
Salient(run after ball, be motivated by beat your dog to it)
Evidence: 0.37
¬ Typical(run after ball, be motivated by beat your dog to it)
Evidence: 0.80
¬ Remarkable(run after ball, be motivated by beat your dog to it)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.82
Plausible(run after ball, be motivated by beat your dog to it)
Evidence: 0.37
¬ Typical(run after ball, be motivated by beat your dog to it)