run out of steam: be motivated by take break

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by take break 1.00
be motivated by rest after do too much 0.78
requires take breather 0.77
be motivated by push yourself to limit 0.77
be motivated by you have no desire leave 0.77
be motivated by you work too hard 0.76
be motivated by rest for while 0.75
be motivated by you have exert physical energy 0.75
be motivated by you work hard 0.75
be motivated by you use up water 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.48
Plausible(run out of steam, be motivated by take break)
Evidence: 0.31
¬ Salient(run out of steam, be motivated by take break)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.77
Typical(run out of steam, be motivated by take break)
Evidence: 0.08
¬ Typical(run out of steam, be motivated by you have exert physical energy)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.56
Remarkable(run out of steam, be motivated by take break)
Evidence: 0.10
¬ Remarkable(run out of steam, requires take breather)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.77
Typical(run out of steam, be motivated by take break)
Evidence: 0.34
¬ Typical(run out of steam, be motivated by rest after do too much)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.77
Typical(run out of steam, be motivated by take break)
Evidence: 0.21
¬ Typical(run out of steam, be motivated by you use up water)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.77
Typical(run out of steam, be motivated by take break)
Evidence: 0.35
¬ Typical(run out of steam, be motivated by you work too hard)
0.58
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.77
Typical(run out of steam, be motivated by take break)
Evidence: 0.41
¬ Typical(run out of steam, be motivated by you work hard)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.77
Typical(run out of steam, be motivated by take break)
Evidence: 0.60
¬ Typical(run out of steam, be motivated by push yourself to limit)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.77
Typical(run out of steam, be motivated by take break)
Evidence: 0.63
¬ Typical(run out of steam, requires take breather)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.31
Salient(run out of steam, be motivated by take break)
Evidence: 0.21
¬ Salient(run out of steam, requires take breather)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.77
Typical(run out of steam, be motivated by take break)
Evidence: 0.68
¬ Typical(run out of steam, be motivated by you have no desire leave)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.56
Remarkable(run out of steam, be motivated by take break)
Evidence: 0.35
¬ Remarkable(run out of steam, be motivated by rest for while)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.31
Salient(run out of steam, be motivated by take break)
Evidence: 0.25
¬ Salient(run out of steam, be motivated by rest for while)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.77
Typical(run out of steam, be motivated by take break)
Evidence: 0.79
¬ Typical(run out of steam, be motivated by rest for while)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.31
Salient(run out of steam, be motivated by take break)
Evidence: 0.38
¬ Salient(run out of steam, be motivated by rest after do too much)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.31
Salient(run out of steam, be motivated by take break)
Evidence: 0.38
¬ Salient(run out of steam, be motivated by you have no desire leave)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.48
Plausible(run out of steam, be motivated by take break)
Evidence: 0.53
¬ Plausible(run out of steam, be motivated by you have no desire leave)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.31
Salient(run out of steam, be motivated by take break)
Evidence: 0.42
¬ Salient(run out of steam, be motivated by push yourself to limit)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.48
Plausible(run out of steam, be motivated by take break)
Evidence: 0.57
¬ Plausible(run out of steam, be motivated by push yourself to limit)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.75
Evidence: 0.48
Plausible(run out of steam, be motivated by take break)
Evidence: 0.55
¬ Plausible(run out of steam, be motivated by rest for while)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.56
Remarkable(run out of steam, be motivated by take break)
Evidence: 0.69
¬ Remarkable(run out of steam, be motivated by you have no desire leave)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.75
Evidence: 0.31
Salient(run out of steam, be motivated by take break)
Evidence: 0.44
¬ Salient(run out of steam, be motivated by you work hard)
0.44
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.75
Evidence: 0.31
Salient(run out of steam, be motivated by take break)
Evidence: 0.45
¬ Salient(run out of steam, be motivated by you use up water)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.31
Salient(run out of steam, be motivated by take break)
Evidence: 0.46
¬ Salient(run out of steam, be motivated by you work too hard)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.56
Remarkable(run out of steam, be motivated by take break)
Evidence: 0.76
¬ Remarkable(run out of steam, be motivated by push yourself to limit)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.78
Evidence: 0.56
Remarkable(run out of steam, be motivated by take break)
Evidence: 0.85
¬ Remarkable(run out of steam, be motivated by rest after do too much)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.75
Evidence: 0.56
Remarkable(run out of steam, be motivated by take break)
Evidence: 0.80
¬ Remarkable(run out of steam, be motivated by you have exert physical energy)
0.40
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.75
Evidence: 0.48
Plausible(run out of steam, be motivated by take break)
Evidence: 0.72
¬ Plausible(run out of steam, be motivated by you work hard)
0.40
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.75
Evidence: 0.56
Remarkable(run out of steam, be motivated by take break)
Evidence: 0.86
¬ Remarkable(run out of steam, be motivated by you work hard)
0.40
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.75
Evidence: 0.56
Remarkable(run out of steam, be motivated by take break)
Evidence: 0.87
¬ Remarkable(run out of steam, be motivated by you use up water)
0.39
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.56
Remarkable(run out of steam, be motivated by take break)
Evidence: 0.89
¬ Remarkable(run out of steam, be motivated by you work too hard)
0.39
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.48
Plausible(run out of steam, be motivated by take break)
Evidence: 0.75
¬ Plausible(run out of steam, be motivated by you work too hard)
0.39
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.77
Evidence: 0.48
Plausible(run out of steam, be motivated by take break)
Evidence: 0.78
¬ Plausible(run out of steam, requires take breather)
0.39
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.78
Evidence: 0.48
Plausible(run out of steam, be motivated by take break)
Evidence: 0.79
¬ Plausible(run out of steam, be motivated by rest after do too much)
0.34
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.75
Evidence: 0.48
Plausible(run out of steam, be motivated by take break)
Evidence: 0.89
¬ Plausible(run out of steam, be motivated by you use up water)
0.31
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.75
Evidence: 0.48
Plausible(run out of steam, be motivated by take break)
Evidence: 0.98
¬ Plausible(run out of steam, be motivated by you have exert physical energy)
0.25
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.75
Evidence: 0.31
Salient(run out of steam, be motivated by take break)
Evidence: 0.89
¬ Salient(run out of steam, be motivated by you have exert physical energy)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.31
Salient(run out of steam, be motivated by take break)
Evidence: 0.77
¬ Typical(run out of steam, be motivated by take break)
Evidence: 0.56
¬ Remarkable(run out of steam, be motivated by take break)

Typical implies Plausible

0.28
Rule weight: 0.48
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.48
Plausible(run out of steam, be motivated by take break)
Evidence: 0.77
¬ Typical(run out of steam, be motivated by take break)