run out of steam: be used to wind down from exertion

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to wind down from exertion 1.00
causes exhaustion 0.75
be motivated by you have exert physical energy 0.75
causes exhaustion and slow of function 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.91
Plausible(run out of steam, be used to wind down from exertion)
Evidence: 0.79
¬ Salient(run out of steam, be used to wind down from exertion)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.91
Plausible(run out of steam, be used to wind down from exertion)
Evidence: 0.42
¬ Plausible(run out of steam, causes exhaustion)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.91
Plausible(run out of steam, be used to wind down from exertion)
Evidence: 0.61
¬ Plausible(run out of steam, causes exhaustion and slow of function)
0.60
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.23
Typical(run out of steam, be used to wind down from exertion)
Evidence: 0.08
¬ Typical(run out of steam, be motivated by you have exert physical energy)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.79
Salient(run out of steam, be used to wind down from exertion)
Evidence: 0.38
¬ Salient(run out of steam, causes exhaustion)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.91
Plausible(run out of steam, be used to wind down from exertion)
Evidence: 0.98
¬ Plausible(run out of steam, be motivated by you have exert physical energy)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.79
Salient(run out of steam, be used to wind down from exertion)
Evidence: 0.49
¬ Salient(run out of steam, causes exhaustion and slow of function)
0.52
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.79
Salient(run out of steam, be used to wind down from exertion)
Evidence: 0.89
¬ Salient(run out of steam, be motivated by you have exert physical energy)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.75
Evidence: 0.49
Remarkable(run out of steam, be used to wind down from exertion)
Evidence: 0.54
¬ Remarkable(run out of steam, causes exhaustion)
0.45
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.75
Evidence: 0.49
Remarkable(run out of steam, be used to wind down from exertion)
Evidence: 0.58
¬ Remarkable(run out of steam, causes exhaustion and slow of function)
0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.75
Evidence: 0.49
Remarkable(run out of steam, be used to wind down from exertion)
Evidence: 0.80
¬ Remarkable(run out of steam, be motivated by you have exert physical energy)
0.34
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.75
Evidence: 0.23
Typical(run out of steam, be used to wind down from exertion)
Evidence: 0.62
¬ Typical(run out of steam, causes exhaustion and slow of function)
0.24
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.75
Evidence: 0.23
Typical(run out of steam, be used to wind down from exertion)
Evidence: 0.82
¬ Typical(run out of steam, causes exhaustion)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.79
Salient(run out of steam, be used to wind down from exertion)
Evidence: 0.23
¬ Typical(run out of steam, be used to wind down from exertion)
Evidence: 0.49
¬ Remarkable(run out of steam, be used to wind down from exertion)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.91
Plausible(run out of steam, be used to wind down from exertion)
Evidence: 0.23
¬ Typical(run out of steam, be used to wind down from exertion)