run out of steam: causes something to slow down

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes something to slow down 1.00
be used to nature way of slow us down 0.90
causes you would walk slowly 0.81
causes exhaustion and slow of function 0.81
be motivated by rest after do too much 0.78
causes someone to stop activity 0.76
be motivated by you work too hard 0.76
requires push yourself too hard 0.76
causes stop 0.75
requires work too hard 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.79
Plausible(run out of steam, causes something to slow down)
Evidence: 0.58
¬ Salient(run out of steam, causes something to slow down)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.58
Salient(run out of steam, causes something to slow down)
Evidence: 0.08
¬ Salient(run out of steam, causes you would walk slowly)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.66
Remarkable(run out of steam, causes something to slow down)
Evidence: 0.12
¬ Remarkable(run out of steam, causes you would walk slowly)
0.63
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.90
Evidence: 0.79
Plausible(run out of steam, causes something to slow down)
Evidence: 0.84
¬ Plausible(run out of steam, be used to nature way of slow us down)
0.63
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.90
Evidence: 0.58
Salient(run out of steam, causes something to slow down)
Evidence: 0.42
¬ Salient(run out of steam, be used to nature way of slow us down)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.90
Evidence: 0.40
Typical(run out of steam, causes something to slow down)
Evidence: 0.34
¬ Typical(run out of steam, be used to nature way of slow us down)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.79
Plausible(run out of steam, causes something to slow down)
Evidence: 0.61
¬ Plausible(run out of steam, causes exhaustion and slow of function)
0.59
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.90
Evidence: 0.66
Remarkable(run out of steam, causes something to slow down)
Evidence: 0.66
¬ Remarkable(run out of steam, be used to nature way of slow us down)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.79
Plausible(run out of steam, causes something to slow down)
Evidence: 0.80
¬ Plausible(run out of steam, causes you would walk slowly)
0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.79
Plausible(run out of steam, causes something to slow down)
Evidence: 0.52
¬ Plausible(run out of steam, causes stop)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.66
Remarkable(run out of steam, causes something to slow down)
Evidence: 0.39
¬ Remarkable(run out of steam, causes someone to stop activity)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.58
Salient(run out of steam, causes something to slow down)
Evidence: 0.30
¬ Salient(run out of steam, causes stop)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.58
Salient(run out of steam, causes something to slow down)
Evidence: 0.38
¬ Salient(run out of steam, be motivated by rest after do too much)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.66
Remarkable(run out of steam, causes something to slow down)
Evidence: 0.39
¬ Remarkable(run out of steam, causes stop)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.66
Remarkable(run out of steam, causes something to slow down)
Evidence: 0.58
¬ Remarkable(run out of steam, causes exhaustion and slow of function)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.79
Plausible(run out of steam, causes something to slow down)
Evidence: 0.79
¬ Plausible(run out of steam, be motivated by rest after do too much)
0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.58
Salient(run out of steam, causes something to slow down)
Evidence: 0.34
¬ Salient(run out of steam, requires push yourself too hard)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.58
Salient(run out of steam, causes something to slow down)
Evidence: 0.49
¬ Salient(run out of steam, causes exhaustion and slow of function)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.79
Plausible(run out of steam, causes something to slow down)
Evidence: 0.75
¬ Plausible(run out of steam, be motivated by you work too hard)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.79
Plausible(run out of steam, causes something to slow down)
Evidence: 0.78
¬ Plausible(run out of steam, causes someone to stop activity)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.79
Plausible(run out of steam, causes something to slow down)
Evidence: 0.74
¬ Plausible(run out of steam, requires work too hard)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.79
Plausible(run out of steam, causes something to slow down)
Evidence: 0.83
¬ Plausible(run out of steam, requires push yourself too hard)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.40
Typical(run out of steam, causes something to slow down)
Evidence: 0.34
¬ Typical(run out of steam, be motivated by rest after do too much)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.40
Typical(run out of steam, causes something to slow down)
Evidence: 0.32
¬ Typical(run out of steam, requires push yourself too hard)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.58
Salient(run out of steam, causes something to slow down)
Evidence: 0.46
¬ Salient(run out of steam, be motivated by you work too hard)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.58
Salient(run out of steam, causes something to slow down)
Evidence: 0.45
¬ Salient(run out of steam, requires work too hard)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.40
Typical(run out of steam, causes something to slow down)
Evidence: 0.35
¬ Typical(run out of steam, be motivated by you work too hard)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.58
Salient(run out of steam, causes something to slow down)
Evidence: 0.56
¬ Salient(run out of steam, causes someone to stop activity)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.40
Typical(run out of steam, causes something to slow down)
Evidence: 0.43
¬ Typical(run out of steam, requires work too hard)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.66
Remarkable(run out of steam, causes something to slow down)
Evidence: 0.85
¬ Remarkable(run out of steam, be motivated by rest after do too much)
0.47
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.66
Remarkable(run out of steam, causes something to slow down)
Evidence: 0.77
¬ Remarkable(run out of steam, requires work too hard)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.66
Remarkable(run out of steam, causes something to slow down)
Evidence: 0.80
¬ Remarkable(run out of steam, requires push yourself too hard)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.40
Typical(run out of steam, causes something to slow down)
Evidence: 0.48
¬ Typical(run out of steam, causes someone to stop activity)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.66
Remarkable(run out of steam, causes something to slow down)
Evidence: 0.89
¬ Remarkable(run out of steam, be motivated by you work too hard)
0.44
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.81
Evidence: 0.40
Typical(run out of steam, causes something to slow down)
Evidence: 0.60
¬ Typical(run out of steam, causes you would walk slowly)
0.44
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.81
Evidence: 0.40
Typical(run out of steam, causes something to slow down)
Evidence: 0.62
¬ Typical(run out of steam, causes exhaustion and slow of function)
0.34
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.75
Evidence: 0.40
Typical(run out of steam, causes something to slow down)
Evidence: 0.78
¬ Typical(run out of steam, causes stop)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.58
Salient(run out of steam, causes something to slow down)
Evidence: 0.40
¬ Typical(run out of steam, causes something to slow down)
Evidence: 0.66
¬ Remarkable(run out of steam, causes something to slow down)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.79
Plausible(run out of steam, causes something to slow down)
Evidence: 0.40
¬ Typical(run out of steam, causes something to slow down)