run out of steam: requires stop add water

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires stop add water 1.00
causes stop 0.81
requires water 0.81
requires let water boil off 0.80
be motivated by you use up water 0.80
requires get it 0.77
requires stop refuel 0.77
requires go to limit 0.76
requires use up all your steam 0.76
requires use up steam you have 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.81
Plausible(run out of steam, requires stop add water)
Evidence: 0.18
¬ Salient(run out of steam, requires stop add water)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.18
Salient(run out of steam, requires stop add water)
Evidence: 0.05
¬ Salient(run out of steam, requires let water boil off)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.22
Remarkable(run out of steam, requires stop add water)
Evidence: 0.07
¬ Remarkable(run out of steam, requires let water boil off)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.50
Typical(run out of steam, requires stop add water)
Evidence: 0.19
¬ Typical(run out of steam, requires water)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.81
Plausible(run out of steam, requires stop add water)
Evidence: 0.52
¬ Plausible(run out of steam, causes stop)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.50
Typical(run out of steam, requires stop add water)
Evidence: 0.11
¬ Typical(run out of steam, requires use up steam you have)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.50
Typical(run out of steam, requires stop add water)
Evidence: 0.21
¬ Typical(run out of steam, be motivated by you use up water)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.50
Typical(run out of steam, requires stop add water)
Evidence: 0.12
¬ Typical(run out of steam, requires use up all your steam)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.81
Plausible(run out of steam, requires stop add water)
Evidence: 0.74
¬ Plausible(run out of steam, requires let water boil off)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.50
Typical(run out of steam, requires stop add water)
Evidence: 0.22
¬ Typical(run out of steam, requires get it)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.81
Plausible(run out of steam, requires stop add water)
Evidence: 0.65
¬ Plausible(run out of steam, requires go to limit)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.81
Plausible(run out of steam, requires stop add water)
Evidence: 0.89
¬ Plausible(run out of steam, be motivated by you use up water)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.81
Plausible(run out of steam, requires stop add water)
Evidence: 0.95
¬ Plausible(run out of steam, requires water)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.81
Plausible(run out of steam, requires stop add water)
Evidence: 0.81
¬ Plausible(run out of steam, requires stop refuel)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.81
Plausible(run out of steam, requires stop add water)
Evidence: 0.86
¬ Plausible(run out of steam, requires get it)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.81
Plausible(run out of steam, requires stop add water)
Evidence: 0.97
¬ Plausible(run out of steam, requires use up all your steam)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.81
Plausible(run out of steam, requires stop add water)
Evidence: 0.97
¬ Plausible(run out of steam, requires use up steam you have)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.18
Salient(run out of steam, requires stop add water)
Evidence: 0.30
¬ Salient(run out of steam, causes stop)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.50
Typical(run out of steam, requires stop add water)
Evidence: 0.41
¬ Typical(run out of steam, requires stop refuel)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.22
Remarkable(run out of steam, requires stop add water)
Evidence: 0.33
¬ Remarkable(run out of steam, requires stop refuel)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.22
Remarkable(run out of steam, requires stop add water)
Evidence: 0.39
¬ Remarkable(run out of steam, causes stop)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.81
Evidence: 0.22
Remarkable(run out of steam, requires stop add water)
Evidence: 0.42
¬ Remarkable(run out of steam, requires water)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.50
Typical(run out of steam, requires stop add water)
Evidence: 0.59
¬ Typical(run out of steam, requires go to limit)
0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.80
Evidence: 0.18
Salient(run out of steam, requires stop add water)
Evidence: 0.45
¬ Salient(run out of steam, be motivated by you use up water)
0.42
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.81
Evidence: 0.50
Typical(run out of steam, requires stop add water)
Evidence: 0.78
¬ Typical(run out of steam, causes stop)
0.42
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.80
Evidence: 0.50
Typical(run out of steam, requires stop add water)
Evidence: 0.77
¬ Typical(run out of steam, requires let water boil off)
0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.76
Evidence: 0.22
Remarkable(run out of steam, requires stop add water)
Evidence: 0.53
¬ Remarkable(run out of steam, requires go to limit)
0.37
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.76
Evidence: 0.18
Salient(run out of steam, requires stop add water)
Evidence: 0.52
¬ Salient(run out of steam, requires go to limit)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.77
Evidence: 0.18
Salient(run out of steam, requires stop add water)
Evidence: 0.56
¬ Salient(run out of steam, requires get it)
0.31
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.77
Evidence: 0.18
Salient(run out of steam, requires stop add water)
Evidence: 0.64
¬ Salient(run out of steam, requires stop refuel)
0.29
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.76
Evidence: 0.22
Remarkable(run out of steam, requires stop add water)
Evidence: 0.71
¬ Remarkable(run out of steam, requires use up all your steam)
0.27
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.76
Evidence: 0.22
Remarkable(run out of steam, requires stop add water)
Evidence: 0.75
¬ Remarkable(run out of steam, requires use up steam you have)
0.26
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.81
Evidence: 0.18
Salient(run out of steam, requires stop add water)
Evidence: 0.76
¬ Salient(run out of steam, requires water)
0.25
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.76
Evidence: 0.18
Salient(run out of steam, requires stop add water)
Evidence: 0.75
¬ Salient(run out of steam, requires use up all your steam)
0.22
Rule weight: 0.85
Evidence weight: 0.32
Similarity weight: 0.80
Evidence: 0.22
Remarkable(run out of steam, requires stop add water)
Evidence: 0.87
¬ Remarkable(run out of steam, be motivated by you use up water)
0.20
Rule weight: 0.85
Evidence weight: 0.30
Similarity weight: 0.77
Evidence: 0.22
Remarkable(run out of steam, requires stop add water)
Evidence: 0.89
¬ Remarkable(run out of steam, requires get it)
0.20
Rule weight: 0.85
Evidence weight: 0.31
Similarity weight: 0.76
Evidence: 0.18
Salient(run out of steam, requires stop add water)
Evidence: 0.85
¬ Salient(run out of steam, requires use up steam you have)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.18
Salient(run out of steam, requires stop add water)
Evidence: 0.50
¬ Typical(run out of steam, requires stop add water)
Evidence: 0.22
¬ Remarkable(run out of steam, requires stop add water)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.81
Plausible(run out of steam, requires stop add water)
Evidence: 0.50
¬ Typical(run out of steam, requires stop add water)