run twenty six mile: be used to medium not win or lose

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to medium not win or lose 1.00
be used to fast win 0.78
be used to slow lose 0.78
be used to feel good 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.52
Plausible(run twenty six mile, be used to medium not win or lose)
Evidence: 0.09
¬ Salient(run twenty six mile, be used to medium not win or lose)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.89
Typical(run twenty six mile, be used to medium not win or lose)
Evidence: 0.92
¬ Typical(run twenty six mile, be used to fast win)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.09
Salient(run twenty six mile, be used to medium not win or lose)
Evidence: 0.11
¬ Salient(run twenty six mile, be used to slow lose)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.89
Typical(run twenty six mile, be used to medium not win or lose)
Evidence: 0.93
¬ Typical(run twenty six mile, be used to slow lose)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.89
Typical(run twenty six mile, be used to medium not win or lose)
Evidence: 0.75
¬ Typical(run twenty six mile, be used to feel good)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.14
Remarkable(run twenty six mile, be used to medium not win or lose)
Evidence: 0.16
¬ Remarkable(run twenty six mile, be used to slow lose)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.52
Plausible(run twenty six mile, be used to medium not win or lose)
Evidence: 0.30
¬ Plausible(run twenty six mile, be used to fast win)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.52
Plausible(run twenty six mile, be used to medium not win or lose)
Evidence: 0.45
¬ Plausible(run twenty six mile, be used to slow lose)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.09
Salient(run twenty six mile, be used to medium not win or lose)
Evidence: 0.22
¬ Salient(run twenty six mile, be used to feel good)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.52
Plausible(run twenty six mile, be used to medium not win or lose)
Evidence: 0.51
¬ Plausible(run twenty six mile, be used to feel good)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.09
Salient(run twenty six mile, be used to medium not win or lose)
Evidence: 0.31
¬ Salient(run twenty six mile, be used to fast win)
0.42
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.75
Evidence: 0.14
Remarkable(run twenty six mile, be used to medium not win or lose)
Evidence: 0.40
¬ Remarkable(run twenty six mile, be used to feel good)
0.37
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.78
Evidence: 0.14
Remarkable(run twenty six mile, be used to medium not win or lose)
Evidence: 0.52
¬ Remarkable(run twenty six mile, be used to fast win)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.09
Salient(run twenty six mile, be used to medium not win or lose)
Evidence: 0.89
¬ Typical(run twenty six mile, be used to medium not win or lose)
Evidence: 0.14
¬ Remarkable(run twenty six mile, be used to medium not win or lose)

Typical implies Plausible

0.28
Rule weight: 0.48
Evidence weight: 0.57
Similarity weight: 1.00
Evidence: 0.52
Plausible(run twenty six mile, be used to medium not win or lose)
Evidence: 0.89
¬ Typical(run twenty six mile, be used to medium not win or lose)