run: be difficult if your hand be tie

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents home run
Weight: 0.65
, race
Weight: 0.65
, accident
Weight: 0.61
, event
Weight: 0.59
Siblings half
Weight: 0.55
, walk
Weight: 0.35
, inning
Weight: 0.33
, grand slam
Weight: 0.33
, marathon
Weight: 0.33

Related properties

Property Similarity
be difficult if your hand be tie 1.00
requires tie your shoe 0.83
requires just do it 0.80
requires do it 0.80
be used to when you do not have car 0.80
be used to get where you want to go 0.80
requires look where you be go 0.79
be motivated by need to get from one place to another place 0.79
requires stand up if sit 0.79
result in tie 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.44
Rule weight: 0.66
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.42
Plausible(race, result in tie)
Evidence: 0.26
¬ Typical(run, be difficult if your hand be tie)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.60
Plausible(run, be difficult if your hand be tie)
Evidence: 0.42
¬ Plausible(race, result in tie)

Remarkability exclusitivity betweem a parent and a child

0.37
Rule weight: 0.58
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.69
¬ Remarkable(run, be difficult if your hand be tie)
Evidence: 0.28
¬ Remarkable(race, result in tie)

Remarkability exclusitivity between siblings

0.04
Rule weight: 0.13
Evidence weight: 0.37
Similarity weight: 0.80
Evidence: 0.69
¬ Remarkable(run, be difficult if your hand be tie)
Evidence: 0.91
¬ Remarkable(walk, be used to when you do not have car)

Remarkability from parent implausibility

0.29
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.42
Plausible(race, result in tie)
Evidence: 0.69
Remarkable(run, be difficult if your hand be tie)
Evidence: 0.60
¬ Plausible(run, be difficult if your hand be tie)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.60
Plausible(run, be difficult if your hand be tie)
Evidence: 0.91
Remarkable(walk, be used to when you do not have car)
Evidence: 0.88
¬ Plausible(walk, be used to when you do not have car)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.60
Plausible(run, be difficult if your hand be tie)
Evidence: 0.79
¬ Salient(run, be difficult if your hand be tie)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.26
Typical(run, be difficult if your hand be tie)
Evidence: 0.03
¬ Typical(run, requires do it)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.79
Salient(run, be difficult if your hand be tie)
Evidence: 0.27
¬ Salient(run, requires tie your shoe)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.26
Typical(run, be difficult if your hand be tie)
Evidence: 0.03
¬ Typical(run, requires look where you be go)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.69
Remarkable(run, be difficult if your hand be tie)
Evidence: 0.27
¬ Remarkable(run, requires tie your shoe)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.79
Salient(run, be difficult if your hand be tie)
Evidence: 0.94
¬ Salient(run, requires do it)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.79
Salient(run, be difficult if your hand be tie)
Evidence: 0.93
¬ Salient(run, requires look where you be go)
0.49
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.83
Evidence: 0.60
Plausible(run, be difficult if your hand be tie)
Evidence: 0.78
¬ Plausible(run, requires tie your shoe)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.69
Remarkable(run, be difficult if your hand be tie)
Evidence: 0.96
¬ Remarkable(run, requires do it)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.69
Remarkable(run, be difficult if your hand be tie)
Evidence: 0.95
¬ Remarkable(run, requires look where you be go)
0.42
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.79
Evidence: 0.60
Plausible(run, be difficult if your hand be tie)
Evidence: 0.96
¬ Plausible(run, requires look where you be go)
0.42
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.80
Evidence: 0.60
Plausible(run, be difficult if your hand be tie)
Evidence: 0.97
¬ Plausible(run, requires do it)
0.40
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.83
Evidence: 0.26
Typical(run, be difficult if your hand be tie)
Evidence: 0.59
¬ Typical(run, requires tie your shoe)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.79
Salient(run, be difficult if your hand be tie)
Evidence: 0.26
¬ Typical(run, be difficult if your hand be tie)
Evidence: 0.69
¬ Remarkable(run, be difficult if your hand be tie)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.60
Plausible(run, be difficult if your hand be tie)
Evidence: 0.26
¬ Typical(run, be difficult if your hand be tie)

Typicality and Rermarkability incompatibility between a parent and a child

0.17
Rule weight: 0.51
Evidence weight: 0.42
Similarity weight: 0.79
Evidence: 0.69
¬ Remarkable(run, be difficult if your hand be tie)
Evidence: 0.84
¬ Typical(race, result in tie)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.69
¬ Remarkable(run, be difficult if your hand be tie)
Evidence: 0.07
¬ Typical(walk, be used to when you do not have car)

Typicality inheritance from parent to child

0.15
Rule weight: 0.48
Evidence weight: 0.38
Similarity weight: 0.79
Evidence: 0.26
Typical(run, be difficult if your hand be tie)
Evidence: 0.84
¬ Typical(race, result in tie)