running: is very slow

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.60
, time
Weight: 0.59
, discipline
Weight: 0.57
, motion
Weight: 0.57
, maneuver
Weight: 0.56
Siblings home run
Weight: 0.33
, talking
Weight: 0.32
, walking
Weight: 0.32
, playing game
Weight: 0.32
, living thing
Weight: 0.32

Related properties

Property Similarity
is very slow 1.00
is too fast bad 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.90
Plausible(running, is very slow)
Evidence: 0.96
¬ Salient(running, is very slow)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.96
Salient(running, is very slow)
Evidence: 0.94
¬ Salient(running, is too fast bad)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.93
Typical(running, is very slow)
Evidence: 0.92
¬ Typical(running, is too fast bad)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.90
Plausible(running, is very slow)
Evidence: 0.87
¬ Plausible(running, is too fast bad)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.70
Remarkable(running, is very slow)
Evidence: 0.65
¬ Remarkable(running, is too fast bad)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.96
Salient(running, is very slow)
Evidence: 0.93
¬ Typical(running, is very slow)
Evidence: 0.70
¬ Remarkable(running, is very slow)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.90
Plausible(running, is very slow)
Evidence: 0.93
¬ Typical(running, is very slow)