rush: carry hard low elo games

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
carry hard low elo games 1.00
carry hard elo games 0.97

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.47
Plausible(rush, carry hard low elo games)
Evidence: 0.43
¬ Salient(rush, carry hard low elo games)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.97
Evidence: 0.43
Salient(rush, carry hard low elo games)
Evidence: 0.26
¬ Salient(rush, carry hard elo games)
0.70
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.97
Evidence: 0.44
Remarkable(rush, carry hard low elo games)
Evidence: 0.27
¬ Remarkable(rush, carry hard elo games)
0.69
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.97
Evidence: 0.47
Plausible(rush, carry hard low elo games)
Evidence: 0.31
¬ Plausible(rush, carry hard elo games)
0.65
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.97
Evidence: 0.55
Typical(rush, carry hard low elo games)
Evidence: 0.48
¬ Typical(rush, carry hard elo games)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.43
Salient(rush, carry hard low elo games)
Evidence: 0.55
¬ Typical(rush, carry hard low elo games)
Evidence: 0.44
¬ Remarkable(rush, carry hard low elo games)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.47
Plausible(rush, carry hard low elo games)
Evidence: 0.55
¬ Typical(rush, carry hard low elo games)