sale: become bad

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents conversion
Weight: 0.63
, disposition
Weight: 0.59
, subject
Weight: 0.58
, occupation
Weight: 0.58
Siblings auction
Weight: 0.68
, revenue
Weight: 0.61
, purchase
Weight: 0.59
, clearance
Weight: 0.57
, free
Weight: 0.57

Related properties

Property Similarity
become bad 1.00
has quality bad 0.78
be bad for titanfall 2 0.75
is seemingly just as important 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.26
¬ Remarkable(sale, become bad)
Evidence: 0.54
¬ Remarkable(clearance, has quality bad)
0.08
Rule weight: 0.13
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.26
¬ Remarkable(sale, become bad)
Evidence: 0.92
¬ Remarkable(revenue, is seemingly just as important)

Remarkability from sibling implausibility

0.44
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.41
Plausible(sale, become bad)
Evidence: 0.92
Remarkable(revenue, is seemingly just as important)
Evidence: 0.45
¬ Plausible(revenue, is seemingly just as important)
0.37
Rule weight: 0.60
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.41
Plausible(sale, become bad)
Evidence: 0.54
Remarkable(clearance, has quality bad)
Evidence: 0.76
¬ Plausible(clearance, has quality bad)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.41
Plausible(sale, become bad)
Evidence: 0.31
¬ Salient(sale, become bad)

Similarity expansion

0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.26
Remarkable(sale, become bad)
Evidence: 0.19
¬ Remarkable(sale, be bad for titanfall 2)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.31
Salient(sale, become bad)
Evidence: 0.21
¬ Salient(sale, be bad for titanfall 2)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.41
Plausible(sale, become bad)
Evidence: 0.27
¬ Plausible(sale, be bad for titanfall 2)
0.51
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.62
Typical(sale, become bad)
Evidence: 0.53
¬ Typical(sale, be bad for titanfall 2)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.26
Remarkable(sale, become bad)
Evidence: 0.37
¬ Remarkable(sale, has quality bad)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.62
Typical(sale, become bad)
Evidence: 0.74
¬ Typical(sale, has quality bad)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.41
Plausible(sale, become bad)
Evidence: 0.58
¬ Plausible(sale, has quality bad)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.78
Evidence: 0.31
Salient(sale, become bad)
Evidence: 0.54
¬ Salient(sale, has quality bad)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.31
Salient(sale, become bad)
Evidence: 0.62
¬ Typical(sale, become bad)
Evidence: 0.26
¬ Remarkable(sale, become bad)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.41
Plausible(sale, become bad)
Evidence: 0.62
¬ Typical(sale, become bad)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.26
¬ Remarkable(sale, become bad)
Evidence: 0.27
¬ Typical(revenue, is seemingly just as important)
0.08
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.26
¬ Remarkable(sale, become bad)
Evidence: 0.83
¬ Typical(clearance, has quality bad)