score homer: be used to receive more money from your team

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to receive more money from your team 1.00
be used to help your team 0.86
causes help your team win 0.83
causes your team get one point 0.83
causes your team get another point 0.82
causes help your team win game 0.82
be used to win point for your team 0.81
causes your team make point 0.81
be motivated by your team to win 0.80
causes your team to win 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.84
Plausible(score homer, be used to receive more money from your team)
Evidence: 0.02
¬ Salient(score homer, be used to receive more money from your team)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.53
Typical(score homer, be used to receive more money from your team)
Evidence: 0.09
¬ Typical(score homer, be used to help your team)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.53
Typical(score homer, be used to receive more money from your team)
Evidence: 0.03
¬ Typical(score homer, causes your team get one point)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.53
Typical(score homer, be used to receive more money from your team)
Evidence: 0.05
¬ Typical(score homer, causes your team get another point)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.53
Typical(score homer, be used to receive more money from your team)
Evidence: 0.07
¬ Typical(score homer, causes help your team win game)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.53
Typical(score homer, be used to receive more money from your team)
Evidence: 0.12
¬ Typical(score homer, causes help your team win)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.53
Typical(score homer, be used to receive more money from your team)
Evidence: 0.10
¬ Typical(score homer, causes your team make point)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.53
Typical(score homer, be used to receive more money from your team)
Evidence: 0.13
¬ Typical(score homer, be used to win point for your team)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.53
Typical(score homer, be used to receive more money from your team)
Evidence: 0.14
¬ Typical(score homer, causes your team to win)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.53
Typical(score homer, be used to receive more money from your team)
Evidence: 0.17
¬ Typical(score homer, be motivated by your team to win)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.84
Plausible(score homer, be used to receive more money from your team)
Evidence: 0.98
¬ Plausible(score homer, be used to help your team)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.84
Plausible(score homer, be used to receive more money from your team)
Evidence: 0.91
¬ Plausible(score homer, causes help your team win)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.84
Plausible(score homer, be used to receive more money from your team)
Evidence: 0.99
¬ Plausible(score homer, causes your team get one point)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.84
Plausible(score homer, be used to receive more money from your team)
Evidence: 0.99
¬ Plausible(score homer, causes your team get another point)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.84
Plausible(score homer, be used to receive more money from your team)
Evidence: 0.95
¬ Plausible(score homer, causes help your team win game)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.84
Plausible(score homer, be used to receive more money from your team)
Evidence: 0.87
¬ Plausible(score homer, be motivated by your team to win)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.84
Plausible(score homer, be used to receive more money from your team)
Evidence: 0.96
¬ Plausible(score homer, be used to win point for your team)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.84
Plausible(score homer, be used to receive more money from your team)
Evidence: 0.90
¬ Plausible(score homer, causes your team to win)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.84
Plausible(score homer, be used to receive more money from your team)
Evidence: 0.97
¬ Plausible(score homer, causes your team make point)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.02
Salient(score homer, be used to receive more money from your team)
Evidence: 0.16
¬ Salient(score homer, be used to win point for your team)
0.38
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.81
Evidence: 0.02
Salient(score homer, be used to receive more money from your team)
Evidence: 0.46
¬ Salient(score homer, causes your team make point)
0.33
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.80
Evidence: 0.02
Salient(score homer, be used to receive more money from your team)
Evidence: 0.53
¬ Salient(score homer, be motivated by your team to win)
0.31
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.80
Evidence: 0.02
Salient(score homer, be used to receive more money from your team)
Evidence: 0.56
¬ Salient(score homer, causes your team to win)
0.28
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.83
Evidence: 0.02
Salient(score homer, be used to receive more money from your team)
Evidence: 0.62
¬ Salient(score homer, causes help your team win)
0.27
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.82
Evidence: 0.02
Salient(score homer, be used to receive more money from your team)
Evidence: 0.62
¬ Salient(score homer, causes help your team win game)
0.22
Rule weight: 0.85
Evidence weight: 0.31
Similarity weight: 0.86
Evidence: 0.02
Salient(score homer, be used to receive more money from your team)
Evidence: 0.71
¬ Salient(score homer, be used to help your team)
0.21
Rule weight: 0.85
Evidence weight: 0.29
Similarity weight: 0.86
Evidence: 0.10
Remarkable(score homer, be used to receive more money from your team)
Evidence: 0.79
¬ Remarkable(score homer, be used to help your team)
0.21
Rule weight: 0.85
Evidence weight: 0.30
Similarity weight: 0.81
Evidence: 0.10
Remarkable(score homer, be used to receive more money from your team)
Evidence: 0.78
¬ Remarkable(score homer, be used to win point for your team)
0.19
Rule weight: 0.85
Evidence weight: 0.27
Similarity weight: 0.82
Evidence: 0.02
Salient(score homer, be used to receive more money from your team)
Evidence: 0.75
¬ Salient(score homer, causes your team get another point)
0.18
Rule weight: 0.85
Evidence weight: 0.26
Similarity weight: 0.81
Evidence: 0.10
Remarkable(score homer, be used to receive more money from your team)
Evidence: 0.82
¬ Remarkable(score homer, causes your team make point)
0.13
Rule weight: 0.85
Evidence weight: 0.19
Similarity weight: 0.82
Evidence: 0.10
Remarkable(score homer, be used to receive more money from your team)
Evidence: 0.91
¬ Remarkable(score homer, causes your team get another point)
0.12
Rule weight: 0.85
Evidence weight: 0.18
Similarity weight: 0.80
Evidence: 0.10
Remarkable(score homer, be used to receive more money from your team)
Evidence: 0.92
¬ Remarkable(score homer, causes your team to win)
0.12
Rule weight: 0.85
Evidence weight: 0.17
Similarity weight: 0.83
Evidence: 0.10
Remarkable(score homer, be used to receive more money from your team)
Evidence: 0.93
¬ Remarkable(score homer, causes help your team win)
0.12
Rule weight: 0.85
Evidence weight: 0.17
Similarity weight: 0.80
Evidence: 0.10
Remarkable(score homer, be used to receive more money from your team)
Evidence: 0.92
¬ Remarkable(score homer, be motivated by your team to win)
0.11
Rule weight: 0.85
Evidence weight: 0.16
Similarity weight: 0.83
Evidence: 0.10
Remarkable(score homer, be used to receive more money from your team)
Evidence: 0.94
¬ Remarkable(score homer, causes your team get one point)
0.10
Rule weight: 0.85
Evidence weight: 0.15
Similarity weight: 0.82
Evidence: 0.10
Remarkable(score homer, be used to receive more money from your team)
Evidence: 0.95
¬ Remarkable(score homer, causes help your team win game)
0.08
Rule weight: 0.85
Evidence weight: 0.11
Similarity weight: 0.83
Evidence: 0.02
Salient(score homer, be used to receive more money from your team)
Evidence: 0.91
¬ Salient(score homer, causes your team get one point)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.02
Salient(score homer, be used to receive more money from your team)
Evidence: 0.53
¬ Typical(score homer, be used to receive more money from your team)
Evidence: 0.10
¬ Remarkable(score homer, be used to receive more money from your team)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.84
Plausible(score homer, be used to receive more money from your team)
Evidence: 0.53
¬ Typical(score homer, be used to receive more money from your team)