score homer: causes loud cheer

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes loud cheer 1.00
causes cheer 0.92
causes crowd cheer 0.91
causes crowd cheer for you 0.91
be used to get cheer for 0.89
causes fan to cheer 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.69
Plausible(score homer, causes loud cheer)
Evidence: 0.24
¬ Salient(score homer, causes loud cheer)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.24
Salient(score homer, causes loud cheer)
Evidence: 0.13
¬ Salient(score homer, causes crowd cheer for you)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.61
Typical(score homer, causes loud cheer)
Evidence: 0.24
¬ Typical(score homer, be used to get cheer for)
0.69
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.91
Evidence: 0.24
Salient(score homer, causes loud cheer)
Evidence: 0.16
¬ Salient(score homer, causes crowd cheer)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.92
Evidence: 0.61
Typical(score homer, causes loud cheer)
Evidence: 0.33
¬ Typical(score homer, causes cheer)
0.67
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.91
Evidence: 0.32
Remarkable(score homer, causes loud cheer)
Evidence: 0.21
¬ Remarkable(score homer, causes crowd cheer for you)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.32
Remarkable(score homer, causes loud cheer)
Evidence: 0.24
¬ Remarkable(score homer, causes crowd cheer)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.69
Plausible(score homer, causes loud cheer)
Evidence: 0.56
¬ Plausible(score homer, causes crowd cheer)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.91
Evidence: 0.69
Plausible(score homer, causes loud cheer)
Evidence: 0.65
¬ Plausible(score homer, causes crowd cheer for you)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.32
Remarkable(score homer, causes loud cheer)
Evidence: 0.23
¬ Remarkable(score homer, causes fan to cheer)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.86
Evidence: 0.24
Salient(score homer, causes loud cheer)
Evidence: 0.23
¬ Salient(score homer, causes fan to cheer)
0.59
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.92
Evidence: 0.69
Plausible(score homer, causes loud cheer)
Evidence: 0.84
¬ Plausible(score homer, causes cheer)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.86
Evidence: 0.69
Plausible(score homer, causes loud cheer)
Evidence: 0.71
¬ Plausible(score homer, causes fan to cheer)
0.57
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.92
Evidence: 0.32
Remarkable(score homer, causes loud cheer)
Evidence: 0.41
¬ Remarkable(score homer, causes cheer)
0.57
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.86
Evidence: 0.61
Typical(score homer, causes loud cheer)
Evidence: 0.59
¬ Typical(score homer, causes fan to cheer)
0.57
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.89
Evidence: 0.32
Remarkable(score homer, causes loud cheer)
Evidence: 0.37
¬ Remarkable(score homer, be used to get cheer for)
0.55
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.91
Evidence: 0.61
Typical(score homer, causes loud cheer)
Evidence: 0.73
¬ Typical(score homer, causes crowd cheer for you)
0.54
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.91
Evidence: 0.61
Typical(score homer, causes loud cheer)
Evidence: 0.78
¬ Typical(score homer, causes crowd cheer)
0.54
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.89
Evidence: 0.69
Plausible(score homer, causes loud cheer)
Evidence: 0.92
¬ Plausible(score homer, be used to get cheer for)
0.45
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.92
Evidence: 0.24
Salient(score homer, causes loud cheer)
Evidence: 0.57
¬ Salient(score homer, causes cheer)
0.43
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.89
Evidence: 0.24
Salient(score homer, causes loud cheer)
Evidence: 0.57
¬ Salient(score homer, be used to get cheer for)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.24
Salient(score homer, causes loud cheer)
Evidence: 0.61
¬ Typical(score homer, causes loud cheer)
Evidence: 0.32
¬ Remarkable(score homer, causes loud cheer)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.69
Plausible(score homer, causes loud cheer)
Evidence: 0.61
¬ Typical(score homer, causes loud cheer)