security guard: be at casinos unarmed

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents security system
Weight: 0.77
, employee
Weight: 0.69
, police officer
Weight: 0.68
, worker
Weight: 0.68
Siblings bouncer
Weight: 0.47
, prison guard
Weight: 0.37
, state police
Weight: 0.35
, police
Weight: 0.35

Related properties

Property Similarity
be at casinos unarmed 1.00
is unarmed 0.87
be at casinos 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.12
Plausible(security guard, be at casinos unarmed)
Evidence: 0.12
¬ Salient(security guard, be at casinos unarmed)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.10
Remarkable(security guard, be at casinos unarmed)
Evidence: 0.01
¬ Remarkable(security guard, be at casinos)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.12
Salient(security guard, be at casinos unarmed)
Evidence: 0.04
¬ Salient(security guard, be at casinos)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.39
Typical(security guard, be at casinos unarmed)
Evidence: 0.21
¬ Typical(security guard, be at casinos)
0.55
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.86
Evidence: 0.12
Plausible(security guard, be at casinos unarmed)
Evidence: 0.29
¬ Plausible(security guard, be at casinos)
0.51
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.87
Evidence: 0.10
Remarkable(security guard, be at casinos unarmed)
Evidence: 0.34
¬ Remarkable(security guard, is unarmed)
0.51
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.87
Evidence: 0.12
Salient(security guard, be at casinos unarmed)
Evidence: 0.35
¬ Salient(security guard, is unarmed)
0.49
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.87
Evidence: 0.39
Typical(security guard, be at casinos unarmed)
Evidence: 0.55
¬ Typical(security guard, is unarmed)
0.46
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.87
Evidence: 0.12
Plausible(security guard, be at casinos unarmed)
Evidence: 0.43
¬ Plausible(security guard, is unarmed)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.12
Salient(security guard, be at casinos unarmed)
Evidence: 0.39
¬ Typical(security guard, be at casinos unarmed)
Evidence: 0.10
¬ Remarkable(security guard, be at casinos unarmed)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.12
Plausible(security guard, be at casinos unarmed)
Evidence: 0.39
¬ Typical(security guard, be at casinos unarmed)