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see excite story
:
be used to forget dreary reality
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to forget dreary reality
1.00
be motivated by forget your mundane existance
0.79
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.28
Rule weight:
0.28
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.61
Plausible(
see excite story
,
be used to forget dreary reality
)
⋁
Evidence:
0.01
¬ Salient(
see excite story
,
be used to forget dreary reality
)
Similarity expansion
0.66
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.79
Evidence:
0.97
Typical(
see excite story
,
be used to forget dreary reality
)
⋁
Evidence:
0.93
¬ Typical(
see excite story
,
be motivated by forget your mundane existance
)
0.60
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.79
Evidence:
0.01
Salient(
see excite story
,
be used to forget dreary reality
)
⋁
Evidence:
0.11
¬ Salient(
see excite story
,
be motivated by forget your mundane existance
)
0.60
Rule weight:
0.85
Evidence weight:
0.88
Similarity weight:
0.79
Evidence:
0.01
Remarkable(
see excite story
,
be used to forget dreary reality
)
⋁
Evidence:
0.12
¬ Remarkable(
see excite story
,
be motivated by forget your mundane existance
)
0.54
Rule weight:
0.85
Evidence weight:
0.80
Similarity weight:
0.79
Evidence:
0.61
Plausible(
see excite story
,
be used to forget dreary reality
)
⋁
Evidence:
0.52
¬ Plausible(
see excite story
,
be motivated by forget your mundane existance
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.01
Salient(
see excite story
,
be used to forget dreary reality
)
⋁
Evidence:
0.97
¬ Typical(
see excite story
,
be used to forget dreary reality
)
⋁
Evidence:
0.01
¬ Remarkable(
see excite story
,
be used to forget dreary reality
)
Typical implies Plausible
0.30
Rule weight:
0.48
Evidence weight:
0.62
Similarity weight:
1.00
Evidence:
0.61
Plausible(
see excite story
,
be used to forget dreary reality
)
⋁
Evidence:
0.97
¬ Typical(
see excite story
,
be used to forget dreary reality
)