see person play game: be motivated by learn how to play

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by learn how to play 1.00
be motivated by learn how to play game 0.97
causes learn what happen at game 0.88
be motivated by they enjoy play game 0.85
be motivated by something to do 0.84
be motivated by they want to have fun 0.84
causes you want to play also 0.83
be motivated by you pay to see it 0.82
causes you want to play 0.82
causes want to play too 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.84
Plausible(see person play game, be motivated by learn how to play)
Evidence: 0.60
¬ Salient(see person play game, be motivated by learn how to play)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.97
Evidence: 0.84
Plausible(see person play game, be motivated by learn how to play)
Evidence: 0.81
¬ Plausible(see person play game, be motivated by learn how to play game)
0.71
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.97
Evidence: 0.84
Remarkable(see person play game, be motivated by learn how to play)
Evidence: 0.85
¬ Remarkable(see person play game, be motivated by learn how to play game)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.29
Typical(see person play game, be motivated by learn how to play)
Evidence: 0.09
¬ Typical(see person play game, be motivated by something to do)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.84
Plausible(see person play game, be motivated by learn how to play)
Evidence: 0.77
¬ Plausible(see person play game, causes learn what happen at game)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.84
Remarkable(see person play game, be motivated by learn how to play)
Evidence: 0.84
¬ Remarkable(see person play game, causes learn what happen at game)
0.64
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.97
Evidence: 0.60
Salient(see person play game, be motivated by learn how to play)
Evidence: 0.56
¬ Salient(see person play game, be motivated by learn how to play game)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.29
Typical(see person play game, be motivated by learn how to play)
Evidence: 0.16
¬ Typical(see person play game, be motivated by they enjoy play game)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.29
Typical(see person play game, be motivated by learn how to play)
Evidence: 0.12
¬ Typical(see person play game, causes you want to play)
0.64
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.97
Evidence: 0.29
Typical(see person play game, be motivated by learn how to play)
Evidence: 0.33
¬ Typical(see person play game, be motivated by learn how to play game)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.84
Plausible(see person play game, be motivated by learn how to play)
Evidence: 0.89
¬ Plausible(see person play game, be motivated by they enjoy play game)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.84
Plausible(see person play game, be motivated by learn how to play)
Evidence: 0.86
¬ Plausible(see person play game, be motivated by they want to have fun)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.84
Remarkable(see person play game, be motivated by learn how to play)
Evidence: 0.93
¬ Remarkable(see person play game, be motivated by they enjoy play game)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.84
Plausible(see person play game, be motivated by learn how to play)
Evidence: 0.85
¬ Plausible(see person play game, causes you want to play also)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.84
Remarkable(see person play game, be motivated by learn how to play)
Evidence: 0.90
¬ Remarkable(see person play game, be motivated by something to do)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.84
Plausible(see person play game, be motivated by learn how to play)
Evidence: 0.78
¬ Plausible(see person play game, causes want to play too)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.84
Plausible(see person play game, be motivated by learn how to play)
Evidence: 0.96
¬ Plausible(see person play game, be motivated by something to do)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.84
Remarkable(see person play game, be motivated by learn how to play)
Evidence: 0.91
¬ Remarkable(see person play game, be motivated by they want to have fun)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.84
Remarkable(see person play game, be motivated by learn how to play)
Evidence: 0.89
¬ Remarkable(see person play game, causes you want to play also)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.29
Typical(see person play game, be motivated by learn how to play)
Evidence: 0.22
¬ Typical(see person play game, be motivated by they want to have fun)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.84
Plausible(see person play game, be motivated by learn how to play)
Evidence: 0.89
¬ Plausible(see person play game, be motivated by you pay to see it)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.84
Remarkable(see person play game, be motivated by learn how to play)
Evidence: 0.85
¬ Remarkable(see person play game, causes want to play too)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.84
Remarkable(see person play game, be motivated by learn how to play)
Evidence: 0.88
¬ Remarkable(see person play game, be motivated by you pay to see it)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.29
Typical(see person play game, be motivated by learn how to play)
Evidence: 0.20
¬ Typical(see person play game, be motivated by you pay to see it)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.84
Plausible(see person play game, be motivated by learn how to play)
Evidence: 0.94
¬ Plausible(see person play game, causes you want to play)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.84
Remarkable(see person play game, be motivated by learn how to play)
Evidence: 0.91
¬ Remarkable(see person play game, causes you want to play)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.88
Evidence: 0.60
Salient(see person play game, be motivated by learn how to play)
Evidence: 0.52
¬ Salient(see person play game, causes learn what happen at game)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.29
Typical(see person play game, be motivated by learn how to play)
Evidence: 0.25
¬ Typical(see person play game, causes you want to play also)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.60
Salient(see person play game, be motivated by learn how to play)
Evidence: 0.44
¬ Salient(see person play game, causes want to play too)
0.55
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.88
Evidence: 0.29
Typical(see person play game, be motivated by learn how to play)
Evidence: 0.37
¬ Typical(see person play game, causes learn what happen at game)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.83
Evidence: 0.60
Salient(see person play game, be motivated by learn how to play)
Evidence: 0.58
¬ Salient(see person play game, causes you want to play also)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.60
Salient(see person play game, be motivated by learn how to play)
Evidence: 0.59
¬ Salient(see person play game, be motivated by they want to have fun)
0.54
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.85
Evidence: 0.60
Salient(see person play game, be motivated by learn how to play)
Evidence: 0.63
¬ Salient(see person play game, be motivated by they enjoy play game)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.82
Evidence: 0.29
Typical(see person play game, be motivated by learn how to play)
Evidence: 0.37
¬ Typical(see person play game, causes want to play too)
0.51
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.82
Evidence: 0.60
Salient(see person play game, be motivated by learn how to play)
Evidence: 0.67
¬ Salient(see person play game, be motivated by you pay to see it)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.60
Salient(see person play game, be motivated by learn how to play)
Evidence: 0.71
¬ Salient(see person play game, causes you want to play)
0.49
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.84
Evidence: 0.60
Salient(see person play game, be motivated by learn how to play)
Evidence: 0.80
¬ Salient(see person play game, be motivated by something to do)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.60
Salient(see person play game, be motivated by learn how to play)
Evidence: 0.29
¬ Typical(see person play game, be motivated by learn how to play)
Evidence: 0.84
¬ Remarkable(see person play game, be motivated by learn how to play)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.84
Plausible(see person play game, be motivated by learn how to play)
Evidence: 0.29
¬ Typical(see person play game, be motivated by learn how to play)