see person play game: causes you want to play

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes you want to play 1.00
causes want to play 0.98
causes you want to play also 0.95
causes want to play too 0.94
causes you want to join in 0.89
be motivated by they want to have fun 0.89
causes you may enjoy it 0.88
causes learn what happen at game 0.86
be motivated by they enjoy play game 0.85
be motivated by something to do 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.94
Plausible(see person play game, causes you want to play)
Evidence: 0.71
¬ Salient(see person play game, causes you want to play)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.98
Evidence: 0.94
Plausible(see person play game, causes you want to play)
Evidence: 0.87
¬ Plausible(see person play game, causes want to play)
0.77
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.98
Evidence: 0.91
Remarkable(see person play game, causes you want to play)
Evidence: 0.86
¬ Remarkable(see person play game, causes want to play)
0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.94
Evidence: 0.94
Plausible(see person play game, causes you want to play)
Evidence: 0.78
¬ Plausible(see person play game, causes want to play too)
0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.94
Plausible(see person play game, causes you want to play)
Evidence: 0.85
¬ Plausible(see person play game, causes you want to play also)
0.74
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.95
Evidence: 0.91
Remarkable(see person play game, causes you want to play)
Evidence: 0.89
¬ Remarkable(see person play game, causes you want to play also)
0.74
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.94
Evidence: 0.91
Remarkable(see person play game, causes you want to play)
Evidence: 0.85
¬ Remarkable(see person play game, causes want to play too)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.94
Plausible(see person play game, causes you want to play)
Evidence: 0.80
¬ Plausible(see person play game, causes you want to join in)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.94
Plausible(see person play game, causes you want to play)
Evidence: 0.86
¬ Plausible(see person play game, be motivated by they want to have fun)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.94
Plausible(see person play game, causes you want to play)
Evidence: 0.83
¬ Plausible(see person play game, causes you may enjoy it)
0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.91
Remarkable(see person play game, causes you want to play)
Evidence: 0.83
¬ Remarkable(see person play game, causes you want to join in)
0.70
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.94
Evidence: 0.71
Salient(see person play game, causes you want to play)
Evidence: 0.44
¬ Salient(see person play game, causes want to play too)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.94
Plausible(see person play game, causes you want to play)
Evidence: 0.77
¬ Plausible(see person play game, causes learn what happen at game)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.91
Remarkable(see person play game, causes you want to play)
Evidence: 0.91
¬ Remarkable(see person play game, be motivated by they want to have fun)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.91
Remarkable(see person play game, causes you want to play)
Evidence: 0.88
¬ Remarkable(see person play game, causes you may enjoy it)
0.69
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.98
Evidence: 0.71
Salient(see person play game, causes you want to play)
Evidence: 0.61
¬ Salient(see person play game, causes want to play)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.94
Plausible(see person play game, causes you want to play)
Evidence: 0.89
¬ Plausible(see person play game, be motivated by they enjoy play game)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.94
Plausible(see person play game, causes you want to play)
Evidence: 0.96
¬ Plausible(see person play game, be motivated by something to do)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.91
Remarkable(see person play game, causes you want to play)
Evidence: 0.84
¬ Remarkable(see person play game, causes learn what happen at game)
0.68
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.95
Evidence: 0.71
Salient(see person play game, causes you want to play)
Evidence: 0.58
¬ Salient(see person play game, causes you want to play also)
0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.91
Remarkable(see person play game, causes you want to play)
Evidence: 0.93
¬ Remarkable(see person play game, be motivated by they enjoy play game)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.12
Typical(see person play game, causes you want to play)
Evidence: 0.09
¬ Typical(see person play game, be motivated by something to do)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.91
Remarkable(see person play game, causes you want to play)
Evidence: 0.90
¬ Remarkable(see person play game, be motivated by something to do)
0.66
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.98
Evidence: 0.12
Typical(see person play game, causes you want to play)
Evidence: 0.24
¬ Typical(see person play game, causes want to play)
0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.71
Salient(see person play game, causes you want to play)
Evidence: 0.48
¬ Salient(see person play game, causes you want to join in)
0.63
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.95
Evidence: 0.12
Typical(see person play game, causes you want to play)
Evidence: 0.25
¬ Typical(see person play game, causes you want to play also)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.88
Evidence: 0.71
Salient(see person play game, causes you want to play)
Evidence: 0.58
¬ Salient(see person play game, causes you may enjoy it)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.89
Evidence: 0.71
Salient(see person play game, causes you want to play)
Evidence: 0.59
¬ Salient(see person play game, be motivated by they want to have fun)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.12
Typical(see person play game, causes you want to play)
Evidence: 0.16
¬ Typical(see person play game, be motivated by they enjoy play game)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.71
Salient(see person play game, causes you want to play)
Evidence: 0.52
¬ Salient(see person play game, causes learn what happen at game)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.89
Evidence: 0.12
Typical(see person play game, causes you want to play)
Evidence: 0.22
¬ Typical(see person play game, be motivated by they want to have fun)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.71
Salient(see person play game, causes you want to play)
Evidence: 0.63
¬ Salient(see person play game, be motivated by they enjoy play game)
0.57
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.88
Evidence: 0.12
Typical(see person play game, causes you want to play)
Evidence: 0.28
¬ Typical(see person play game, causes you may enjoy it)
0.56
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.85
Evidence: 0.71
Salient(see person play game, causes you want to play)
Evidence: 0.80
¬ Salient(see person play game, be motivated by something to do)
0.55
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.94
Evidence: 0.12
Typical(see person play game, causes you want to play)
Evidence: 0.37
¬ Typical(see person play game, causes want to play too)
0.53
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.89
Evidence: 0.12
Typical(see person play game, causes you want to play)
Evidence: 0.35
¬ Typical(see person play game, causes you want to join in)
0.49
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.86
Evidence: 0.12
Typical(see person play game, causes you want to play)
Evidence: 0.37
¬ Typical(see person play game, causes learn what happen at game)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.71
Salient(see person play game, causes you want to play)
Evidence: 0.12
¬ Typical(see person play game, causes you want to play)
Evidence: 0.91
¬ Remarkable(see person play game, causes you want to play)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.94
Plausible(see person play game, causes you want to play)
Evidence: 0.12
¬ Typical(see person play game, causes you want to play)