see your favorite show: requires wait for it to start

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires wait for it to start 1.00
requires know when it start 0.90
requires know when it come on 0.85
requires see what time it be 0.84
requires go where it be take place 0.83
requires find out when it be play 0.82
be motivated by know what happen next 0.81
requires stay home to watch it 0.80
requires know it schedule 0.79
causes have good time 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.76
Plausible(see your favorite show, requires wait for it to start)
Evidence: 0.39
¬ Salient(see your favorite show, requires wait for it to start)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.50
Typical(see your favorite show, requires wait for it to start)
Evidence: 0.08
¬ Typical(see your favorite show, requires know when it start)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.50
Typical(see your favorite show, requires wait for it to start)
Evidence: 0.05
¬ Typical(see your favorite show, requires know when it come on)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.50
Typical(see your favorite show, requires wait for it to start)
Evidence: 0.05
¬ Typical(see your favorite show, requires see what time it be)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.39
Salient(see your favorite show, requires wait for it to start)
Evidence: 0.03
¬ Salient(see your favorite show, requires stay home to watch it)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.61
Remarkable(see your favorite show, requires wait for it to start)
Evidence: 0.15
¬ Remarkable(see your favorite show, requires stay home to watch it)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.50
Typical(see your favorite show, requires wait for it to start)
Evidence: 0.08
¬ Typical(see your favorite show, causes have good time)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.50
Typical(see your favorite show, requires wait for it to start)
Evidence: 0.21
¬ Typical(see your favorite show, be motivated by know what happen next)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.50
Typical(see your favorite show, requires wait for it to start)
Evidence: 0.27
¬ Typical(see your favorite show, requires find out when it be play)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.50
Typical(see your favorite show, requires wait for it to start)
Evidence: 0.30
¬ Typical(see your favorite show, requires go where it be take place)
0.59
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.90
Evidence: 0.76
Plausible(see your favorite show, requires wait for it to start)
Evidence: 0.98
¬ Plausible(see your favorite show, requires know when it start)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.50
Typical(see your favorite show, requires wait for it to start)
Evidence: 0.26
¬ Typical(see your favorite show, requires know it schedule)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.61
Remarkable(see your favorite show, requires wait for it to start)
Evidence: 0.46
¬ Remarkable(see your favorite show, requires go where it be take place)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.39
Salient(see your favorite show, requires wait for it to start)
Evidence: 0.31
¬ Salient(see your favorite show, requires go where it be take place)
0.56
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.76
Plausible(see your favorite show, requires wait for it to start)
Evidence: 0.87
¬ Plausible(see your favorite show, requires find out when it be play)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.85
Evidence: 0.76
Plausible(see your favorite show, requires wait for it to start)
Evidence: 0.99
¬ Plausible(see your favorite show, requires know when it come on)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.76
Plausible(see your favorite show, requires wait for it to start)
Evidence: 0.91
¬ Plausible(see your favorite show, requires go where it be take place)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.84
Evidence: 0.76
Plausible(see your favorite show, requires wait for it to start)
Evidence: 0.99
¬ Plausible(see your favorite show, requires see what time it be)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.50
Typical(see your favorite show, requires wait for it to start)
Evidence: 0.42
¬ Typical(see your favorite show, requires stay home to watch it)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.76
Plausible(see your favorite show, requires wait for it to start)
Evidence: 0.89
¬ Plausible(see your favorite show, be motivated by know what happen next)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.76
Plausible(see your favorite show, requires wait for it to start)
Evidence: 0.90
¬ Plausible(see your favorite show, requires stay home to watch it)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.76
Plausible(see your favorite show, requires wait for it to start)
Evidence: 0.90
¬ Plausible(see your favorite show, requires know it schedule)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.76
Plausible(see your favorite show, requires wait for it to start)
Evidence: 0.98
¬ Plausible(see your favorite show, causes have good time)
0.51
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.39
Salient(see your favorite show, requires wait for it to start)
Evidence: 0.46
¬ Salient(see your favorite show, requires find out when it be play)
0.50
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.90
Evidence: 0.61
Remarkable(see your favorite show, requires wait for it to start)
Evidence: 0.90
¬ Remarkable(see your favorite show, requires know when it start)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.61
Remarkable(see your favorite show, requires wait for it to start)
Evidence: 0.66
¬ Remarkable(see your favorite show, requires know it schedule)
0.48
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.82
Evidence: 0.61
Remarkable(see your favorite show, requires wait for it to start)
Evidence: 0.82
¬ Remarkable(see your favorite show, requires find out when it be play)
0.46
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.84
Evidence: 0.61
Remarkable(see your favorite show, requires wait for it to start)
Evidence: 0.91
¬ Remarkable(see your favorite show, requires see what time it be)
0.46
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.85
Evidence: 0.61
Remarkable(see your favorite show, requires wait for it to start)
Evidence: 0.92
¬ Remarkable(see your favorite show, requires know when it come on)
0.45
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.81
Evidence: 0.61
Remarkable(see your favorite show, requires wait for it to start)
Evidence: 0.89
¬ Remarkable(see your favorite show, be motivated by know what happen next)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.61
Remarkable(see your favorite show, requires wait for it to start)
Evidence: 0.84
¬ Remarkable(see your favorite show, causes have good time)
0.42
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.81
Evidence: 0.39
Salient(see your favorite show, requires wait for it to start)
Evidence: 0.65
¬ Salient(see your favorite show, be motivated by know what happen next)
0.40
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.90
Evidence: 0.39
Salient(see your favorite show, requires wait for it to start)
Evidence: 0.78
¬ Salient(see your favorite show, requires know when it start)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.79
Evidence: 0.39
Salient(see your favorite show, requires wait for it to start)
Evidence: 0.66
¬ Salient(see your favorite show, requires know it schedule)
0.35
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.84
Evidence: 0.39
Salient(see your favorite show, requires wait for it to start)
Evidence: 0.85
¬ Salient(see your favorite show, requires see what time it be)
0.34
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.85
Evidence: 0.39
Salient(see your favorite show, requires wait for it to start)
Evidence: 0.85
¬ Salient(see your favorite show, requires know when it come on)
0.32
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.78
Evidence: 0.39
Salient(see your favorite show, requires wait for it to start)
Evidence: 0.84
¬ Salient(see your favorite show, causes have good time)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.39
Salient(see your favorite show, requires wait for it to start)
Evidence: 0.50
¬ Typical(see your favorite show, requires wait for it to start)
Evidence: 0.61
¬ Remarkable(see your favorite show, requires wait for it to start)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.76
Plausible(see your favorite show, requires wait for it to start)
Evidence: 0.50
¬ Typical(see your favorite show, requires wait for it to start)