shade: be played in druid

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents factor
Weight: 0.56
, thing
Weight: 0.54
, color
Weight: 0.53
, detail
Weight: 0.52
Siblings canopy
Weight: 0.52
, complexion
Weight: 0.39
, alabaster
Weight: 0.39
, hair color
Weight: 0.33
, violet
Weight: 0.33

Related properties

Property Similarity
be played in druid 1.00
be played in druid deck 0.94
be used in ramp druid 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.73
Plausible(shade, be played in druid)
Evidence: 0.24
¬ Salient(shade, be played in druid)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.94
Evidence: 0.16
Remarkable(shade, be played in druid)
Evidence: 0.06
¬ Remarkable(shade, be played in druid deck)
0.73
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.94
Evidence: 0.24
Salient(shade, be played in druid)
Evidence: 0.11
¬ Salient(shade, be played in druid deck)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.94
Evidence: 0.73
Plausible(shade, be played in druid)
Evidence: 0.49
¬ Plausible(shade, be played in druid deck)
0.66
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.94
Evidence: 0.53
Typical(shade, be played in druid)
Evidence: 0.38
¬ Typical(shade, be played in druid deck)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.16
Remarkable(shade, be played in druid)
Evidence: 0.17
¬ Remarkable(shade, be used in ramp druid)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.24
Salient(shade, be played in druid)
Evidence: 0.26
¬ Salient(shade, be used in ramp druid)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.73
Plausible(shade, be played in druid)
Evidence: 0.77
¬ Plausible(shade, be used in ramp druid)
0.53
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.85
Evidence: 0.53
Typical(shade, be played in druid)
Evidence: 0.58
¬ Typical(shade, be used in ramp druid)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.24
Salient(shade, be played in druid)
Evidence: 0.53
¬ Typical(shade, be played in druid)
Evidence: 0.16
¬ Remarkable(shade, be played in druid)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.73
Plausible(shade, be played in druid)
Evidence: 0.53
¬ Typical(shade, be played in druid)