shit: bad in csgo

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents word
Weight: 0.66
, dude
Weight: 0.56
, thing
Weight: 0.53
, classic
Weight: 0.49
Siblings hiv
Weight: 0.58
, ass
Weight: 0.56
, house music
Weight: 0.50
, fuck
Weight: 0.37
, crap
Weight: 0.37

Related properties

Property Similarity
bad in csgo 1.00
has quality bad 0.86
be horrible in morning 0.80
getting worse 0.78
be considered bad word 0.77
happen to good guys 0.77
smells bad 0.76
is shitty 0.76
be dumb time 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.55
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.90
Plausible(word, has quality bad)
Evidence: 0.35
¬ Typical(shit, bad in csgo)
0.40
Rule weight: 0.66
Evidence weight: 0.70
Similarity weight: 0.86
Evidence: 0.15
Plausible(classic, has quality bad)
Evidence: 0.35
¬ Typical(shit, bad in csgo)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.14
Plausible(shit, bad in csgo)
Evidence: 0.15
¬ Plausible(classic, has quality bad)
0.02
Rule weight: 0.09
Evidence weight: 0.22
Similarity weight: 0.86
Evidence: 0.14
Plausible(shit, bad in csgo)
Evidence: 0.90
¬ Plausible(word, has quality bad)

Remarkability exclusitivity betweem a parent and a child

0.48
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.20
¬ Remarkable(shit, bad in csgo)
Evidence: 0.17
¬ Remarkable(classic, has quality bad)
0.43
Rule weight: 0.58
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.20
¬ Remarkable(shit, bad in csgo)
Evidence: 0.70
¬ Remarkable(word, has quality bad)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.20
¬ Remarkable(shit, bad in csgo)
Evidence: 0.18
¬ Remarkable(fuck, has quality bad)
0.11
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.20
¬ Remarkable(shit, bad in csgo)
Evidence: 0.25
¬ Remarkable(house music, has quality bad)
0.10
Rule weight: 0.13
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.20
¬ Remarkable(shit, bad in csgo)
Evidence: 0.62
¬ Remarkable(ass, has quality bad)
0.10
Rule weight: 0.13
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.20
¬ Remarkable(shit, bad in csgo)
Evidence: 0.68
¬ Remarkable(crap, has quality bad)
0.10
Rule weight: 0.13
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.20
¬ Remarkable(shit, bad in csgo)
Evidence: 0.75
¬ Remarkable(hiv, has quality bad)

Remarkability from parent implausibility

0.36
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.90
Plausible(word, has quality bad)
Evidence: 0.20
Remarkable(shit, bad in csgo)
Evidence: 0.14
¬ Plausible(shit, bad in csgo)
0.33
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.15
Plausible(classic, has quality bad)
Evidence: 0.20
Remarkable(shit, bad in csgo)
Evidence: 0.14
¬ Plausible(shit, bad in csgo)

Remarkability from sibling implausibility

0.44
Rule weight: 0.60
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.14
Plausible(shit, bad in csgo)
Evidence: 0.18
Remarkable(fuck, has quality bad)
Evidence: 0.21
¬ Plausible(fuck, has quality bad)
0.44
Rule weight: 0.60
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.14
Plausible(shit, bad in csgo)
Evidence: 0.75
Remarkable(hiv, has quality bad)
Evidence: 0.72
¬ Plausible(hiv, has quality bad)
0.41
Rule weight: 0.60
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.14
Plausible(shit, bad in csgo)
Evidence: 0.68
Remarkable(crap, has quality bad)
Evidence: 0.76
¬ Plausible(crap, has quality bad)
0.38
Rule weight: 0.60
Evidence weight: 0.73
Similarity weight: 0.86
Evidence: 0.14
Plausible(shit, bad in csgo)
Evidence: 0.62
Remarkable(ass, has quality bad)
Evidence: 0.84
¬ Plausible(ass, has quality bad)
0.37
Rule weight: 0.60
Evidence weight: 0.72
Similarity weight: 0.86
Evidence: 0.14
Plausible(shit, bad in csgo)
Evidence: 0.25
Remarkable(house music, has quality bad)
Evidence: 0.44
¬ Plausible(house music, has quality bad)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.14
Plausible(shit, bad in csgo)
Evidence: 0.17
¬ Salient(shit, bad in csgo)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.14
Plausible(shit, bad in csgo)
Evidence: 0.08
¬ Plausible(shit, be considered bad word)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.17
Salient(shit, bad in csgo)
Evidence: 0.09
¬ Salient(shit, be considered bad word)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.20
Remarkable(shit, bad in csgo)
Evidence: 0.10
¬ Remarkable(shit, be considered bad word)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.35
Typical(shit, bad in csgo)
Evidence: 0.23
¬ Typical(shit, is shitty)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.20
Remarkable(shit, bad in csgo)
Evidence: 0.25
¬ Remarkable(shit, be horrible in morning)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.14
Plausible(shit, bad in csgo)
Evidence: 0.20
¬ Plausible(shit, is shitty)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.35
Typical(shit, bad in csgo)
Evidence: 0.28
¬ Typical(shit, be considered bad word)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.14
Plausible(shit, bad in csgo)
Evidence: 0.22
¬ Plausible(shit, be dumb time)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.17
Salient(shit, bad in csgo)
Evidence: 0.29
¬ Salient(shit, be horrible in morning)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.20
Remarkable(shit, bad in csgo)
Evidence: 0.26
¬ Remarkable(shit, smells bad)
0.51
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.17
Salient(shit, bad in csgo)
Evidence: 0.24
¬ Salient(shit, be dumb time)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.17
Salient(shit, bad in csgo)
Evidence: 0.25
¬ Salient(shit, is shitty)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.35
Typical(shit, bad in csgo)
Evidence: 0.32
¬ Typical(shit, be dumb time)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.17
Salient(shit, bad in csgo)
Evidence: 0.27
¬ Salient(shit, smells bad)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.20
Remarkable(shit, bad in csgo)
Evidence: 0.30
¬ Remarkable(shit, getting worse)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.17
Salient(shit, bad in csgo)
Evidence: 0.30
¬ Salient(shit, getting worse)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.20
Remarkable(shit, bad in csgo)
Evidence: 0.32
¬ Remarkable(shit, happen to good guys)
0.46
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.75
Evidence: 0.20
Remarkable(shit, bad in csgo)
Evidence: 0.34
¬ Remarkable(shit, be dumb time)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.14
Plausible(shit, bad in csgo)
Evidence: 0.34
¬ Plausible(shit, smells bad)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.14
Plausible(shit, bad in csgo)
Evidence: 0.37
¬ Plausible(shit, getting worse)
0.45
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.80
Evidence: 0.14
Plausible(shit, bad in csgo)
Evidence: 0.40
¬ Plausible(shit, be horrible in morning)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.35
Typical(shit, bad in csgo)
Evidence: 0.52
¬ Typical(shit, getting worse)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.35
Typical(shit, bad in csgo)
Evidence: 0.52
¬ Typical(shit, smells bad)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.17
Salient(shit, bad in csgo)
Evidence: 0.41
¬ Salient(shit, happen to good guys)
0.43
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.86
Evidence: 0.20
Remarkable(shit, bad in csgo)
Evidence: 0.52
¬ Remarkable(shit, has quality bad)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.20
Remarkable(shit, bad in csgo)
Evidence: 0.43
¬ Remarkable(shit, is shitty)
0.41
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.80
Evidence: 0.35
Typical(shit, bad in csgo)
Evidence: 0.61
¬ Typical(shit, be horrible in morning)
0.41
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.86
Evidence: 0.35
Typical(shit, bad in csgo)
Evidence: 0.69
¬ Typical(shit, has quality bad)
0.37
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.77
Evidence: 0.14
Plausible(shit, bad in csgo)
Evidence: 0.51
¬ Plausible(shit, happen to good guys)
0.36
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.77
Evidence: 0.35
Typical(shit, bad in csgo)
Evidence: 0.69
¬ Typical(shit, happen to good guys)
0.36
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.86
Evidence: 0.14
Plausible(shit, bad in csgo)
Evidence: 0.60
¬ Plausible(shit, has quality bad)
0.34
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.86
Evidence: 0.17
Salient(shit, bad in csgo)
Evidence: 0.64
¬ Salient(shit, has quality bad)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.17
Salient(shit, bad in csgo)
Evidence: 0.35
¬ Typical(shit, bad in csgo)
Evidence: 0.20
¬ Remarkable(shit, bad in csgo)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.14
Plausible(shit, bad in csgo)
Evidence: 0.35
¬ Typical(shit, bad in csgo)

Typicality and Rermarkability incompatibility between a parent and a child

0.41
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.20
¬ Remarkable(shit, bad in csgo)
Evidence: 0.41
¬ Typical(classic, has quality bad)
0.36
Rule weight: 0.51
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.20
¬ Remarkable(shit, bad in csgo)
Evidence: 0.95
¬ Typical(word, has quality bad)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.20
¬ Remarkable(shit, bad in csgo)
Evidence: 0.46
¬ Typical(fuck, has quality bad)
0.10
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.20
¬ Remarkable(shit, bad in csgo)
Evidence: 0.66
¬ Typical(house music, has quality bad)
0.10
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.20
¬ Remarkable(shit, bad in csgo)
Evidence: 0.74
¬ Typical(hiv, has quality bad)
0.10
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.20
¬ Remarkable(shit, bad in csgo)
Evidence: 0.79
¬ Typical(crap, has quality bad)
0.10
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.20
¬ Remarkable(shit, bad in csgo)
Evidence: 0.89
¬ Typical(ass, has quality bad)

Typicality inheritance from parent to child

0.31
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 0.86
Evidence: 0.35
Typical(shit, bad in csgo)
Evidence: 0.41
¬ Typical(classic, has quality bad)
0.16
Rule weight: 0.48
Evidence weight: 0.39
Similarity weight: 0.86
Evidence: 0.35
Typical(shit, bad in csgo)
Evidence: 0.95
¬ Typical(word, has quality bad)