shop arcade: be used to buy item

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to buy item 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.61
Plausible(shop arcade, be used to buy item)
Evidence: 0.51
¬ Salient(shop arcade, be used to buy item)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.51
Salient(shop arcade, be used to buy item)
Evidence: 0.56
¬ Typical(shop arcade, be used to buy item)
Evidence: 0.53
¬ Remarkable(shop arcade, be used to buy item)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.61
Plausible(shop arcade, be used to buy item)
Evidence: 0.56
¬ Typical(shop arcade, be used to buy item)