shop: causes not have any money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents grocery store
Weight: 0.69
, supermarket
Weight: 0.65
, store
Weight: 0.64
, company
Weight: 0.63
Siblings gift shop
Weight: 0.77
, barber shop
Weight: 0.77
, hardware store
Weight: 0.70
, hair salon
Weight: 0.67
, shoe store
Weight: 0.67

Related properties

Property Similarity
causes not have any money 1.00
causes you will have less money leave 0.88
causes have less money 0.88
causes buy thing you do not need 0.86
be used to make money 0.85
causes expent of money 0.85
causes you run out of money 0.84
need money 0.84
causes you may find something to buy 0.84
requires get money 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.52
Rule weight: 0.66
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.21
Plausible(company, be used to make money)
Evidence: 0.10
¬ Typical(shop, causes not have any money)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.77
Plausible(shop, causes not have any money)
Evidence: 0.21
¬ Plausible(company, be used to make money)

Remarkability exclusitivity betweem a parent and a child

0.17
Rule weight: 0.58
Evidence weight: 0.35
Similarity weight: 0.85
Evidence: 0.94
¬ Remarkable(shop, causes not have any money)
Evidence: 0.69
¬ Remarkable(company, be used to make money)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.21
Plausible(company, be used to make money)
Evidence: 0.94
Remarkable(shop, causes not have any money)
Evidence: 0.77
¬ Plausible(shop, causes not have any money)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.77
Plausible(shop, causes not have any money)
Evidence: 0.74
¬ Salient(shop, causes not have any money)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.10
Typical(shop, causes not have any money)
Evidence: 0.03
¬ Typical(shop, requires get money)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.10
Typical(shop, causes not have any money)
Evidence: 0.06
¬ Typical(shop, be used to make money)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.94
Remarkable(shop, causes not have any money)
Evidence: 0.95
¬ Remarkable(shop, be used to make money)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.10
Typical(shop, causes not have any money)
Evidence: 0.06
¬ Typical(shop, need money)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.94
Remarkable(shop, causes not have any money)
Evidence: 0.94
¬ Remarkable(shop, need money)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.94
Remarkable(shop, causes not have any money)
Evidence: 0.96
¬ Remarkable(shop, requires get money)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.77
Plausible(shop, causes not have any money)
Evidence: 0.88
¬ Plausible(shop, be used to make money)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.77
Plausible(shop, causes not have any money)
Evidence: 0.88
¬ Plausible(shop, need money)
0.56
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.85
Evidence: 0.74
Salient(shop, causes not have any money)
Evidence: 0.90
¬ Salient(shop, be used to make money)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.77
Plausible(shop, causes not have any money)
Evidence: 0.95
¬ Plausible(shop, requires get money)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.74
Salient(shop, causes not have any money)
Evidence: 0.90
¬ Salient(shop, need money)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.84
Evidence: 0.74
Salient(shop, causes not have any money)
Evidence: 0.93
¬ Salient(shop, requires get money)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.74
Salient(shop, causes not have any money)
Evidence: 0.10
¬ Typical(shop, causes not have any money)
Evidence: 0.94
¬ Remarkable(shop, causes not have any money)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.77
Plausible(shop, causes not have any money)
Evidence: 0.10
¬ Typical(shop, causes not have any money)

Typicality and Rermarkability incompatibility between a parent and a child

0.26
Rule weight: 0.51
Evidence weight: 0.60
Similarity weight: 0.85
Evidence: 0.94
¬ Remarkable(shop, causes not have any money)
Evidence: 0.42
¬ Typical(company, be used to make money)

Typicality inheritance from parent to child

0.26
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 0.85
Evidence: 0.10
Typical(shop, causes not have any money)
Evidence: 0.42
¬ Typical(company, be used to make money)