shop: requires shop until you drop

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents grocery store
Weight: 0.69
, supermarket
Weight: 0.65
, store
Weight: 0.64
, company
Weight: 0.63
Siblings gift shop
Weight: 0.77
, barber shop
Weight: 0.77
, hardware store
Weight: 0.70
, hair salon
Weight: 0.67
, shoe store
Weight: 0.67

Related properties

Property Similarity
requires shop until you drop 1.00
requires go into shop 0.83
requires go to store 0.82
requires know some shop 0.82
be used to go shop 0.82
requires plan to drop 0.82
be used to shop for good 0.81
requires go to shop mall 0.79
requires buy what you want 0.78
requires walk past shop 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.46
Rule weight: 0.66
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.54
Plausible(store, be used to go shop)
Evidence: 0.35
¬ Typical(shop, requires shop until you drop)
0.38
Rule weight: 0.66
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.14
Plausible(supermarket, be used to shop for good)
Evidence: 0.35
¬ Typical(shop, requires shop until you drop)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.39
Plausible(shop, requires shop until you drop)
Evidence: 0.14
¬ Plausible(supermarket, be used to shop for good)
0.05
Rule weight: 0.09
Evidence weight: 0.67
Similarity weight: 0.82
Evidence: 0.39
Plausible(shop, requires shop until you drop)
Evidence: 0.54
¬ Plausible(store, be used to go shop)

Remarkability exclusitivity betweem a parent and a child

0.17
Rule weight: 0.58
Evidence weight: 0.37
Similarity weight: 0.82
Evidence: 0.81
¬ Remarkable(shop, requires shop until you drop)
Evidence: 0.78
¬ Remarkable(store, be used to go shop)
0.17
Rule weight: 0.58
Evidence weight: 0.37
Similarity weight: 0.81
Evidence: 0.81
¬ Remarkable(shop, requires shop until you drop)
Evidence: 0.78
¬ Remarkable(supermarket, be used to shop for good)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.54
Plausible(store, be used to go shop)
Evidence: 0.81
Remarkable(shop, requires shop until you drop)
Evidence: 0.39
¬ Plausible(shop, requires shop until you drop)
0.32
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.14
Plausible(supermarket, be used to shop for good)
Evidence: 0.81
Remarkable(shop, requires shop until you drop)
Evidence: 0.39
¬ Plausible(shop, requires shop until you drop)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.55
Similarity weight: 1.00
Evidence: 0.39
Plausible(shop, requires shop until you drop)
Evidence: 0.74
¬ Salient(shop, requires shop until you drop)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.35
Typical(shop, requires shop until you drop)
Evidence: 0.03
¬ Typical(shop, requires know some shop)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.35
Typical(shop, requires shop until you drop)
Evidence: 0.06
¬ Typical(shop, requires go to store)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.35
Typical(shop, requires shop until you drop)
Evidence: 0.02
¬ Typical(shop, requires buy what you want)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.81
Remarkable(shop, requires shop until you drop)
Evidence: 0.89
¬ Remarkable(shop, requires go to store)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.81
Remarkable(shop, requires shop until you drop)
Evidence: 0.95
¬ Remarkable(shop, requires know some shop)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.81
Remarkable(shop, requires shop until you drop)
Evidence: 0.97
¬ Remarkable(shop, requires buy what you want)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.74
Salient(shop, requires shop until you drop)
Evidence: 0.94
¬ Salient(shop, requires go to store)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.74
Salient(shop, requires shop until you drop)
Evidence: 0.95
¬ Salient(shop, requires know some shop)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.74
Salient(shop, requires shop until you drop)
Evidence: 0.95
¬ Salient(shop, requires buy what you want)
0.31
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.82
Evidence: 0.39
Plausible(shop, requires shop until you drop)
Evidence: 0.91
¬ Plausible(shop, requires go to store)
0.28
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.82
Evidence: 0.39
Plausible(shop, requires shop until you drop)
Evidence: 0.97
¬ Plausible(shop, requires know some shop)
0.26
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.78
Evidence: 0.39
Plausible(shop, requires shop until you drop)
Evidence: 0.99
¬ Plausible(shop, requires buy what you want)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.74
Salient(shop, requires shop until you drop)
Evidence: 0.35
¬ Typical(shop, requires shop until you drop)
Evidence: 0.81
¬ Remarkable(shop, requires shop until you drop)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.39
Plausible(shop, requires shop until you drop)
Evidence: 0.35
¬ Typical(shop, requires shop until you drop)

Typicality and Rermarkability incompatibility between a parent and a child

0.35
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.81
¬ Remarkable(shop, requires shop until you drop)
Evidence: 0.19
¬ Typical(store, be used to go shop)
0.26
Rule weight: 0.51
Evidence weight: 0.63
Similarity weight: 0.81
Evidence: 0.81
¬ Remarkable(shop, requires shop until you drop)
Evidence: 0.46
¬ Typical(supermarket, be used to shop for good)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.35
Typical(shop, requires shop until you drop)
Evidence: 0.19
¬ Typical(store, be used to go shop)
0.27
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.35
Typical(shop, requires shop until you drop)
Evidence: 0.46
¬ Typical(supermarket, be used to shop for good)