sim: be 3 for teenagers

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
be 3 for teenagers 1.00
is 2 pets for teens 0.88
have kids in sims3 0.81
be rated teen 0.78
be 4 now 0.76
is adult game 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.56
Plausible(sim, be 3 for teenagers)
Evidence: 0.45
¬ Salient(sim, be 3 for teenagers)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.33
Remarkable(sim, be 3 for teenagers)
Evidence: 0.19
¬ Remarkable(sim, is 2 pets for teens)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.45
Salient(sim, be 3 for teenagers)
Evidence: 0.27
¬ Salient(sim, is 2 pets for teens)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.88
Evidence: 0.56
Plausible(sim, be 3 for teenagers)
Evidence: 0.42
¬ Plausible(sim, is 2 pets for teens)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.88
Evidence: 0.73
Typical(sim, be 3 for teenagers)
Evidence: 0.69
¬ Typical(sim, is 2 pets for teens)
0.56
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.73
Typical(sim, be 3 for teenagers)
Evidence: 0.73
¬ Typical(sim, have kids in sims3)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.73
Typical(sim, be 3 for teenagers)
Evidence: 0.82
¬ Typical(sim, be rated teen)
0.51
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.56
Plausible(sim, be 3 for teenagers)
Evidence: 0.61
¬ Plausible(sim, have kids in sims3)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.33
Remarkable(sim, be 3 for teenagers)
Evidence: 0.35
¬ Remarkable(sim, be rated teen)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.33
Remarkable(sim, be 3 for teenagers)
Evidence: 0.44
¬ Remarkable(sim, have kids in sims3)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.56
Plausible(sim, be 3 for teenagers)
Evidence: 0.66
¬ Plausible(sim, be rated teen)
0.47
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.81
Evidence: 0.45
Salient(sim, be 3 for teenagers)
Evidence: 0.59
¬ Salient(sim, have kids in sims3)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.45
Salient(sim, be 3 for teenagers)
Evidence: 0.59
¬ Salient(sim, be rated teen)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.45
Salient(sim, be 3 for teenagers)
Evidence: 0.73
¬ Typical(sim, be 3 for teenagers)
Evidence: 0.33
¬ Remarkable(sim, be 3 for teenagers)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.56
Plausible(sim, be 3 for teenagers)
Evidence: 0.73
¬ Typical(sim, be 3 for teenagers)