sing: be used to when you be happy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents favorite
Weight: 0.59
, song
Weight: 0.59
, tune
Weight: 0.54
, play
Weight: 0.51
, hit
Weight: 0.48
Siblings country music
Weight: 0.34
, lyric
Weight: 0.33
, rap music
Weight: 0.33
, shout
Weight: 0.33
, cry
Weight: 0.33

Related properties

Property Similarity
be used to when you be happy 1.00
be motivated by you happy 0.93
be used to be happy 0.92
make someone happy 0.92
be motivated by it make me feel happy 0.91
be used to make person happy 0.90
be used to make other person happy 0.89
causes feel happy 0.88
be motivated by someone want to play with you 0.87
be motivated by you enjoy it 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.60
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.95
Plausible(play, be motivated by it make me feel happy)
Evidence: 0.12
¬ Typical(sing, be used to when you be happy)
0.57
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 0.96
Plausible(play, be motivated by someone want to play with you)
Evidence: 0.12
¬ Typical(sing, be used to when you be happy)
0.57
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.48
Plausible(play, be used to be happy)
Evidence: 0.12
¬ Typical(sing, be used to when you be happy)
0.57
Rule weight: 0.66
Evidence weight: 0.93
Similarity weight: 0.92
Evidence: 0.44
Plausible(song, make someone happy)
Evidence: 0.12
¬ Typical(sing, be used to when you be happy)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.92
Evidence: 0.74
Plausible(sing, be used to when you be happy)
Evidence: 0.44
¬ Plausible(song, make someone happy)
0.08
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.92
Evidence: 0.74
Plausible(sing, be used to when you be happy)
Evidence: 0.48
¬ Plausible(play, be used to be happy)
0.06
Rule weight: 0.09
Evidence weight: 0.76
Similarity weight: 0.91
Evidence: 0.74
Plausible(sing, be used to when you be happy)
Evidence: 0.95
¬ Plausible(play, be motivated by it make me feel happy)
0.06
Rule weight: 0.09
Evidence weight: 0.75
Similarity weight: 0.87
Evidence: 0.74
Plausible(sing, be used to when you be happy)
Evidence: 0.96
¬ Plausible(play, be motivated by someone want to play with you)

Remarkability exclusitivity betweem a parent and a child

0.25
Rule weight: 0.58
Evidence weight: 0.47
Similarity weight: 0.92
Evidence: 0.84
¬ Remarkable(sing, be used to when you be happy)
Evidence: 0.63
¬ Remarkable(play, be used to be happy)
0.23
Rule weight: 0.58
Evidence weight: 0.43
Similarity weight: 0.92
Evidence: 0.84
¬ Remarkable(sing, be used to when you be happy)
Evidence: 0.69
¬ Remarkable(song, make someone happy)
0.11
Rule weight: 0.58
Evidence weight: 0.21
Similarity weight: 0.91
Evidence: 0.84
¬ Remarkable(sing, be used to when you be happy)
Evidence: 0.94
¬ Remarkable(play, be motivated by it make me feel happy)
0.10
Rule weight: 0.58
Evidence weight: 0.19
Similarity weight: 0.87
Evidence: 0.84
¬ Remarkable(sing, be used to when you be happy)
Evidence: 0.96
¬ Remarkable(play, be motivated by someone want to play with you)

Remarkability from parent implausibility

0.38
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.95
Plausible(play, be motivated by it make me feel happy)
Evidence: 0.84
Remarkable(sing, be used to when you be happy)
Evidence: 0.74
¬ Plausible(sing, be used to when you be happy)
0.36
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.48
Plausible(play, be used to be happy)
Evidence: 0.84
Remarkable(sing, be used to when you be happy)
Evidence: 0.74
¬ Plausible(sing, be used to when you be happy)
0.36
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 0.96
Plausible(play, be motivated by someone want to play with you)
Evidence: 0.84
Remarkable(sing, be used to when you be happy)
Evidence: 0.74
¬ Plausible(sing, be used to when you be happy)
0.36
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.92
Evidence: 0.44
Plausible(song, make someone happy)
Evidence: 0.84
Remarkable(sing, be used to when you be happy)
Evidence: 0.74
¬ Plausible(sing, be used to when you be happy)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.74
Plausible(sing, be used to when you be happy)
Evidence: 0.86
¬ Salient(sing, be used to when you be happy)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.93
Evidence: 0.86
Salient(sing, be used to when you be happy)
Evidence: 0.82
¬ Salient(sing, be motivated by you happy)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.12
Typical(sing, be used to when you be happy)
Evidence: 0.10
¬ Typical(sing, be used to make person happy)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.93
Evidence: 0.74
Plausible(sing, be used to when you be happy)
Evidence: 0.52
¬ Plausible(sing, be motivated by you happy)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.93
Evidence: 0.84
Remarkable(sing, be used to when you be happy)
Evidence: 0.82
¬ Remarkable(sing, be motivated by you happy)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.86
Salient(sing, be used to when you be happy)
Evidence: 0.72
¬ Salient(sing, be used to make other person happy)
0.68
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.86
Salient(sing, be used to when you be happy)
Evidence: 0.88
¬ Salient(sing, be used to make person happy)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.12
Typical(sing, be used to when you be happy)
Evidence: 0.09
¬ Typical(sing, be motivated by you enjoy it)
0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.84
Remarkable(sing, be used to when you be happy)
Evidence: 0.87
¬ Remarkable(sing, be used to make person happy)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.84
Remarkable(sing, be used to when you be happy)
Evidence: 0.82
¬ Remarkable(sing, be used to make other person happy)
0.65
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.89
Evidence: 0.74
Plausible(sing, be used to when you be happy)
Evidence: 0.58
¬ Plausible(sing, be used to make other person happy)
0.64
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.93
Evidence: 0.12
Typical(sing, be used to when you be happy)
Evidence: 0.22
¬ Typical(sing, be motivated by you happy)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.86
Salient(sing, be used to when you be happy)
Evidence: 0.85
¬ Salient(sing, be motivated by you enjoy it)
0.63
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.89
Evidence: 0.12
Typical(sing, be used to when you be happy)
Evidence: 0.20
¬ Typical(sing, be used to make other person happy)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.90
Evidence: 0.74
Plausible(sing, be used to when you be happy)
Evidence: 0.77
¬ Plausible(sing, be used to make person happy)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.84
Remarkable(sing, be used to when you be happy)
Evidence: 0.92
¬ Remarkable(sing, be motivated by you enjoy it)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.74
Plausible(sing, be used to when you be happy)
Evidence: 0.78
¬ Plausible(sing, be motivated by you enjoy it)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.86
Salient(sing, be used to when you be happy)
Evidence: 0.12
¬ Typical(sing, be used to when you be happy)
Evidence: 0.84
¬ Remarkable(sing, be used to when you be happy)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.74
Plausible(sing, be used to when you be happy)
Evidence: 0.12
¬ Typical(sing, be used to when you be happy)

Typicality and Rermarkability incompatibility between a parent and a child

0.45
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.84
¬ Remarkable(sing, be used to when you be happy)
Evidence: 0.04
¬ Typical(play, be motivated by it make me feel happy)
0.43
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.84
¬ Remarkable(sing, be used to when you be happy)
Evidence: 0.03
¬ Typical(play, be motivated by someone want to play with you)
0.37
Rule weight: 0.51
Evidence weight: 0.79
Similarity weight: 0.92
Evidence: 0.84
¬ Remarkable(sing, be used to when you be happy)
Evidence: 0.25
¬ Typical(song, make someone happy)
0.35
Rule weight: 0.51
Evidence weight: 0.74
Similarity weight: 0.92
Evidence: 0.84
¬ Remarkable(sing, be used to when you be happy)
Evidence: 0.31
¬ Typical(play, be used to be happy)

Typicality inheritance from parent to child

0.43
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.12
Typical(sing, be used to when you be happy)
Evidence: 0.04
¬ Typical(play, be motivated by it make me feel happy)
0.41
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.12
Typical(sing, be used to when you be happy)
Evidence: 0.03
¬ Typical(play, be motivated by someone want to play with you)
0.35
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 0.92
Evidence: 0.12
Typical(sing, be used to when you be happy)
Evidence: 0.25
¬ Typical(song, make someone happy)
0.32
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 0.92
Evidence: 0.12
Typical(sing, be used to when you be happy)
Evidence: 0.31
¬ Typical(play, be used to be happy)