sitting: is long bad

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents activity
Weight: 0.57
, thing
Weight: 0.54
, time
Weight: 0.51
, week
Weight: 0.48
Siblings living thing
Weight: 0.33
, talking
Weight: 0.33
, laughing
Weight: 0.32
, hanging
Weight: 0.32

Related properties

Property Similarity
is long bad 1.00
is too long bad 0.93
has quality bad 0.84
be bad day 0.83
feel good 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.36
¬ Remarkable(sitting, is long bad)
Evidence: 0.17
¬ Remarkable(laughing, has quality bad)
0.09
Rule weight: 0.13
Evidence weight: 0.84
Similarity weight: 0.84
Evidence: 0.36
¬ Remarkable(sitting, is long bad)
Evidence: 0.43
¬ Remarkable(hanging, has quality bad)
0.09
Rule weight: 0.13
Evidence weight: 0.84
Similarity weight: 0.84
Evidence: 0.36
¬ Remarkable(sitting, is long bad)
Evidence: 0.46
¬ Remarkable(talking, has quality bad)
0.07
Rule weight: 0.13
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.36
¬ Remarkable(sitting, is long bad)
Evidence: 0.87
¬ Remarkable(laughing, feel good)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.75
Plausible(sitting, is long bad)
Evidence: 0.17
Remarkable(laughing, has quality bad)
Evidence: 0.26
¬ Plausible(laughing, has quality bad)
0.46
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.75
Plausible(sitting, is long bad)
Evidence: 0.43
Remarkable(hanging, has quality bad)
Evidence: 0.57
¬ Plausible(hanging, has quality bad)
0.46
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.75
Plausible(sitting, is long bad)
Evidence: 0.46
Remarkable(talking, has quality bad)
Evidence: 0.61
¬ Plausible(talking, has quality bad)
0.46
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.75
Plausible(sitting, is long bad)
Evidence: 0.87
Remarkable(laughing, feel good)
Evidence: 0.48
¬ Plausible(laughing, feel good)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.75
Plausible(sitting, is long bad)
Evidence: 0.71
¬ Salient(sitting, is long bad)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.93
Evidence: 0.90
Typical(sitting, is long bad)
Evidence: 0.89
¬ Typical(sitting, is too long bad)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.90
Typical(sitting, is long bad)
Evidence: 0.75
¬ Typical(sitting, has quality bad)
0.64
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.93
Evidence: 0.75
Plausible(sitting, is long bad)
Evidence: 0.74
¬ Plausible(sitting, is too long bad)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.90
Typical(sitting, is long bad)
Evidence: 0.91
¬ Typical(sitting, be bad day)
0.63
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.93
Evidence: 0.71
Salient(sitting, is long bad)
Evidence: 0.71
¬ Salient(sitting, is too long bad)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.90
Typical(sitting, is long bad)
Evidence: 0.67
¬ Typical(sitting, feel good)
0.61
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.93
Evidence: 0.36
Remarkable(sitting, is long bad)
Evidence: 0.36
¬ Remarkable(sitting, is too long bad)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.84
Evidence: 0.75
Plausible(sitting, is long bad)
Evidence: 0.65
¬ Plausible(sitting, has quality bad)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.71
Salient(sitting, is long bad)
Evidence: 0.68
¬ Salient(sitting, has quality bad)
0.56
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.83
Evidence: 0.75
Plausible(sitting, is long bad)
Evidence: 0.82
¬ Plausible(sitting, be bad day)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.75
Plausible(sitting, is long bad)
Evidence: 0.64
¬ Plausible(sitting, feel good)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.83
Evidence: 0.71
Salient(sitting, is long bad)
Evidence: 0.84
¬ Salient(sitting, be bad day)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.71
Salient(sitting, is long bad)
Evidence: 0.74
¬ Salient(sitting, feel good)
0.50
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.83
Evidence: 0.36
Remarkable(sitting, is long bad)
Evidence: 0.46
¬ Remarkable(sitting, be bad day)
0.50
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.84
Evidence: 0.36
Remarkable(sitting, is long bad)
Evidence: 0.48
¬ Remarkable(sitting, has quality bad)
0.38
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.77
Evidence: 0.36
Remarkable(sitting, is long bad)
Evidence: 0.66
¬ Remarkable(sitting, feel good)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.71
Salient(sitting, is long bad)
Evidence: 0.90
¬ Typical(sitting, is long bad)
Evidence: 0.36
¬ Remarkable(sitting, is long bad)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.75
Plausible(sitting, is long bad)
Evidence: 0.90
¬ Typical(sitting, is long bad)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.36
¬ Remarkable(sitting, is long bad)
Evidence: 0.53
¬ Typical(laughing, has quality bad)
0.09
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.36
¬ Remarkable(sitting, is long bad)
Evidence: 0.36
¬ Typical(laughing, feel good)
0.09
Rule weight: 0.14
Evidence weight: 0.75
Similarity weight: 0.84
Evidence: 0.36
¬ Remarkable(sitting, is long bad)
Evidence: 0.69
¬ Typical(hanging, has quality bad)
0.08
Rule weight: 0.14
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.36
¬ Remarkable(sitting, is long bad)
Evidence: 0.73
¬ Typical(talking, has quality bad)