skate: be motivated by hold someone hand

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Weight: 0.49
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Weight: 0.48
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, ice hockey
Weight: 0.32
, hockey stick
Weight: 0.32
, ice cube
Weight: 0.31
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Related properties

Property Similarity
be motivated by hold someone hand 1.00
be motivated by hold your partner 0.81
be motivated by you like it 0.81
be motivated by you like to 0.79
be used to stick it up someone ass 0.79
requires put them on 0.78
happen to someone 0.78
be motivated by get there fast than walk 0.77
be motivated by you like to move fast 0.76
be motivated by do something easy way 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.34
Rule weight: 0.66
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.23
Plausible(event, happen to someone)
Evidence: 0.44
¬ Typical(skate, be motivated by hold someone hand)
0.30
Rule weight: 0.66
Evidence weight: 0.58
Similarity weight: 0.79
Evidence: 0.04
Plausible(foot, be used to stick it up someone ass)
Evidence: 0.44
¬ Typical(skate, be motivated by hold someone hand)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.27
Plausible(skate, be motivated by hold someone hand)
Evidence: 0.04
¬ Plausible(foot, be used to stick it up someone ass)
0.06
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.27
Plausible(skate, be motivated by hold someone hand)
Evidence: 0.23
¬ Plausible(event, happen to someone)

Remarkability exclusitivity betweem a parent and a child

0.28
Rule weight: 0.58
Evidence weight: 0.61
Similarity weight: 0.79
Evidence: 0.64
¬ Remarkable(skate, be motivated by hold someone hand)
Evidence: 0.61
¬ Remarkable(foot, be used to stick it up someone ass)
0.22
Rule weight: 0.58
Evidence weight: 0.49
Similarity weight: 0.78
Evidence: 0.64
¬ Remarkable(skate, be motivated by hold someone hand)
Evidence: 0.80
¬ Remarkable(event, happen to someone)

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.23
Plausible(event, happen to someone)
Evidence: 0.64
Remarkable(skate, be motivated by hold someone hand)
Evidence: 0.27
¬ Plausible(skate, be motivated by hold someone hand)
0.30
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.04
Plausible(foot, be used to stick it up someone ass)
Evidence: 0.64
Remarkable(skate, be motivated by hold someone hand)
Evidence: 0.27
¬ Plausible(skate, be motivated by hold someone hand)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.50
Similarity weight: 1.00
Evidence: 0.27
Plausible(skate, be motivated by hold someone hand)
Evidence: 0.68
¬ Salient(skate, be motivated by hold someone hand)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.44
Typical(skate, be motivated by hold someone hand)
Evidence: 0.12
¬ Typical(skate, be motivated by you like it)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.44
Typical(skate, be motivated by hold someone hand)
Evidence: 0.17
¬ Typical(skate, be motivated by you like to)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.44
Typical(skate, be motivated by hold someone hand)
Evidence: 0.13
¬ Typical(skate, be motivated by you like to move fast)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.44
Typical(skate, be motivated by hold someone hand)
Evidence: 0.15
¬ Typical(skate, be motivated by do something easy way)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.44
Typical(skate, be motivated by hold someone hand)
Evidence: 0.18
¬ Typical(skate, be motivated by get there fast than walk)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.44
Typical(skate, be motivated by hold someone hand)
Evidence: 0.23
¬ Typical(skate, requires put them on)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.68
Salient(skate, be motivated by hold someone hand)
Evidence: 0.36
¬ Salient(skate, be motivated by get there fast than walk)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.27
Plausible(skate, be motivated by hold someone hand)
Evidence: 0.23
¬ Plausible(skate, be motivated by hold your partner)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.64
Remarkable(skate, be motivated by hold someone hand)
Evidence: 0.49
¬ Remarkable(skate, be motivated by hold your partner)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.68
Salient(skate, be motivated by hold someone hand)
Evidence: 0.73
¬ Salient(skate, be motivated by hold your partner)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.68
Salient(skate, be motivated by hold someone hand)
Evidence: 0.67
¬ Salient(skate, requires put them on)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.68
Salient(skate, be motivated by hold someone hand)
Evidence: 0.85
¬ Salient(skate, be motivated by you like it)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.68
Salient(skate, be motivated by hold someone hand)
Evidence: 0.82
¬ Salient(skate, be motivated by you like to)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.44
Typical(skate, be motivated by hold someone hand)
Evidence: 0.53
¬ Typical(skate, be motivated by hold your partner)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.68
Salient(skate, be motivated by hold someone hand)
Evidence: 0.81
¬ Salient(skate, be motivated by do something easy way)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.64
Remarkable(skate, be motivated by hold someone hand)
Evidence: 0.81
¬ Remarkable(skate, requires put them on)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.68
Salient(skate, be motivated by hold someone hand)
Evidence: 0.85
¬ Salient(skate, be motivated by you like to move fast)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.64
Remarkable(skate, be motivated by hold someone hand)
Evidence: 0.79
¬ Remarkable(skate, be motivated by get there fast than walk)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.81
Evidence: 0.64
Remarkable(skate, be motivated by hold someone hand)
Evidence: 0.92
¬ Remarkable(skate, be motivated by you like it)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.64
Remarkable(skate, be motivated by hold someone hand)
Evidence: 0.90
¬ Remarkable(skate, be motivated by you like to)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.64
Remarkable(skate, be motivated by hold someone hand)
Evidence: 0.91
¬ Remarkable(skate, be motivated by do something easy way)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.64
Remarkable(skate, be motivated by hold someone hand)
Evidence: 0.92
¬ Remarkable(skate, be motivated by you like to move fast)
0.41
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.78
Evidence: 0.27
Plausible(skate, be motivated by hold someone hand)
Evidence: 0.53
¬ Plausible(skate, requires put them on)
0.39
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.79
Evidence: 0.27
Plausible(skate, be motivated by hold someone hand)
Evidence: 0.57
¬ Plausible(skate, be motivated by you like to)
0.37
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.76
Evidence: 0.27
Plausible(skate, be motivated by hold someone hand)
Evidence: 0.58
¬ Plausible(skate, be motivated by do something easy way)
0.35
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.81
Evidence: 0.27
Plausible(skate, be motivated by hold someone hand)
Evidence: 0.67
¬ Plausible(skate, be motivated by you like it)
0.33
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.76
Evidence: 0.27
Plausible(skate, be motivated by hold someone hand)
Evidence: 0.66
¬ Plausible(skate, be motivated by you like to move fast)
0.32
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.77
Evidence: 0.27
Plausible(skate, be motivated by hold someone hand)
Evidence: 0.69
¬ Plausible(skate, be motivated by get there fast than walk)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.68
Salient(skate, be motivated by hold someone hand)
Evidence: 0.44
¬ Typical(skate, be motivated by hold someone hand)
Evidence: 0.64
¬ Remarkable(skate, be motivated by hold someone hand)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.27
Plausible(skate, be motivated by hold someone hand)
Evidence: 0.44
¬ Typical(skate, be motivated by hold someone hand)

Typicality and Rermarkability incompatibility between a parent and a child

0.30
Rule weight: 0.51
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.64
¬ Remarkable(skate, be motivated by hold someone hand)
Evidence: 0.36
¬ Typical(event, happen to someone)
0.21
Rule weight: 0.51
Evidence weight: 0.53
Similarity weight: 0.79
Evidence: 0.64
¬ Remarkable(skate, be motivated by hold someone hand)
Evidence: 0.74
¬ Typical(foot, be used to stick it up someone ass)

Typicality inheritance from parent to child

0.30
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.44
Typical(skate, be motivated by hold someone hand)
Evidence: 0.36
¬ Typical(event, happen to someone)
0.22
Rule weight: 0.48
Evidence weight: 0.59
Similarity weight: 0.79
Evidence: 0.44
Typical(skate, be motivated by hold someone hand)
Evidence: 0.74
¬ Typical(foot, be used to stick it up someone ass)