skate: be motivated by it be fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
be motivated by it be fun 1.00
causes it be fun 0.92
be used to have fun 0.92
be used to fun 0.91
be motivated by you like it 0.87
be motivated by it be cool 0.86
be motivated by do something easy way 0.85
be motivated by you like to 0.85
be motivated by get by easy 0.83
be motivated by you like to move fast 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.59
Plausible(skate, be motivated by it be fun)
Evidence: 0.81
¬ Salient(skate, be motivated by it be fun)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.93
Remarkable(skate, be motivated by it be fun)
Evidence: 0.82
¬ Remarkable(skate, causes it be fun)
0.74
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.93
Remarkable(skate, be motivated by it be fun)
Evidence: 0.86
¬ Remarkable(skate, be used to have fun)
0.70
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.92
Evidence: 0.59
Plausible(skate, be motivated by it be fun)
Evidence: 0.26
¬ Plausible(skate, causes it be fun)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.93
Remarkable(skate, be motivated by it be fun)
Evidence: 0.92
¬ Remarkable(skate, be motivated by you like it)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.93
Remarkable(skate, be motivated by it be fun)
Evidence: 0.86
¬ Remarkable(skate, be motivated by it be cool)
0.68
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.92
Evidence: 0.81
Salient(skate, be motivated by it be fun)
Evidence: 0.71
¬ Salient(skate, causes it be fun)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.93
Remarkable(skate, be motivated by it be fun)
Evidence: 0.91
¬ Remarkable(skate, be motivated by do something easy way)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.93
Remarkable(skate, be motivated by it be fun)
Evidence: 0.90
¬ Remarkable(skate, be motivated by you like to)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.14
Typical(skate, be motivated by it be fun)
Evidence: 0.12
¬ Typical(skate, be motivated by you like it)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.93
Remarkable(skate, be motivated by it be fun)
Evidence: 0.84
¬ Remarkable(skate, be motivated by get by easy)
0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.92
Evidence: 0.81
Salient(skate, be motivated by it be fun)
Evidence: 0.79
¬ Salient(skate, be used to have fun)
0.66
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.92
Evidence: 0.59
Plausible(skate, be motivated by it be fun)
Evidence: 0.40
¬ Plausible(skate, be used to have fun)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.93
Remarkable(skate, be motivated by it be fun)
Evidence: 0.92
¬ Remarkable(skate, be motivated by you like to move fast)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.59
Plausible(skate, be motivated by it be fun)
Evidence: 0.32
¬ Plausible(skate, be motivated by it be cool)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.81
Salient(skate, be motivated by it be fun)
Evidence: 0.73
¬ Salient(skate, be motivated by it be cool)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.14
Typical(skate, be motivated by it be fun)
Evidence: 0.15
¬ Typical(skate, be motivated by do something easy way)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.81
Salient(skate, be motivated by it be fun)
Evidence: 0.85
¬ Salient(skate, be motivated by you like it)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.81
Salient(skate, be motivated by it be fun)
Evidence: 0.67
¬ Salient(skate, be motivated by get by easy)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.14
Typical(skate, be motivated by it be fun)
Evidence: 0.17
¬ Typical(skate, be motivated by you like to)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.14
Typical(skate, be motivated by it be fun)
Evidence: 0.13
¬ Typical(skate, be motivated by you like to move fast)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.81
Salient(skate, be motivated by it be fun)
Evidence: 0.81
¬ Salient(skate, be motivated by do something easy way)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.81
Salient(skate, be motivated by it be fun)
Evidence: 0.82
¬ Salient(skate, be motivated by you like to)
0.61
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.92
Evidence: 0.14
Typical(skate, be motivated by it be fun)
Evidence: 0.26
¬ Typical(skate, be used to have fun)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.59
Plausible(skate, be motivated by it be fun)
Evidence: 0.36
¬ Plausible(skate, be motivated by get by easy)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.81
Salient(skate, be motivated by it be fun)
Evidence: 0.85
¬ Salient(skate, be motivated by you like to move fast)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.85
Evidence: 0.59
Plausible(skate, be motivated by it be fun)
Evidence: 0.57
¬ Plausible(skate, be motivated by you like to)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.85
Evidence: 0.59
Plausible(skate, be motivated by it be fun)
Evidence: 0.58
¬ Plausible(skate, be motivated by do something easy way)
0.54
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.86
Evidence: 0.14
Typical(skate, be motivated by it be fun)
Evidence: 0.31
¬ Typical(skate, be motivated by it be cool)
0.54
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.87
Evidence: 0.59
Plausible(skate, be motivated by it be fun)
Evidence: 0.67
¬ Plausible(skate, be motivated by you like it)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.83
Evidence: 0.14
Typical(skate, be motivated by it be fun)
Evidence: 0.30
¬ Typical(skate, be motivated by get by easy)
0.53
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.92
Evidence: 0.14
Typical(skate, be motivated by it be fun)
Evidence: 0.39
¬ Typical(skate, causes it be fun)
0.51
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.59
Plausible(skate, be motivated by it be fun)
Evidence: 0.66
¬ Plausible(skate, be motivated by you like to move fast)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.81
Salient(skate, be motivated by it be fun)
Evidence: 0.14
¬ Typical(skate, be motivated by it be fun)
Evidence: 0.93
¬ Remarkable(skate, be motivated by it be fun)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.59
Plausible(skate, be motivated by it be fun)
Evidence: 0.14
¬ Typical(skate, be motivated by it be fun)