skate: be used to get along without effort

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Weight: 0.49
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Weight: 0.49
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Weight: 0.48
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, ice hockey
Weight: 0.32
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Weight: 0.32
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Weight: 0.31
, hockey
Weight: 0.31

Related properties

Property Similarity
be used to get along without effort 1.00
requires put them on 0.80
requires not work so hard 0.79
be happen without your know 0.78
be motivated by get there fast than walk 0.78
be motivated by do something easy way 0.78
requires do as little as possible 0.77
be motivated by get by easy 0.77
do not work well 0.76
be motivated by you like to move fast 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.35
Rule weight: 0.66
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.62
¬ Typical(skate, be used to get along without effort)
0.27
Rule weight: 0.66
Evidence weight: 0.54
Similarity weight: 0.76
Evidence: 0.25
Plausible(thing, do not work well)
Evidence: 0.62
¬ Typical(skate, be used to get along without effort)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.25
Plausible(skate, be used to get along without effort)
Evidence: 0.25
¬ Plausible(thing, do not work well)
0.05
Rule weight: 0.09
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.25
Plausible(skate, be used to get along without effort)
Evidence: 0.46
¬ Plausible(thing, be happen without your know)

Remarkability exclusitivity betweem a parent and a child

0.40
Rule weight: 0.58
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.23
¬ Remarkable(skate, be used to get along without effort)
Evidence: 0.40
¬ Remarkable(thing, do not work well)
0.38
Rule weight: 0.58
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.23
¬ Remarkable(skate, be used to get along without effort)
Evidence: 0.70
¬ Remarkable(thing, be happen without your know)

Remarkability from parent implausibility

0.29
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.46
Plausible(thing, be happen without your know)
Evidence: 0.23
Remarkable(skate, be used to get along without effort)
Evidence: 0.25
¬ Plausible(skate, be used to get along without effort)
0.27
Rule weight: 0.42
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.25
Plausible(thing, do not work well)
Evidence: 0.23
Remarkable(skate, be used to get along without effort)
Evidence: 0.25
¬ Plausible(skate, be used to get along without effort)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.25
Plausible(skate, be used to get along without effort)
Evidence: 0.32
¬ Salient(skate, be used to get along without effort)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.62
Typical(skate, be used to get along without effort)
Evidence: 0.11
¬ Typical(skate, requires do as little as possible)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.62
Typical(skate, be used to get along without effort)
Evidence: 0.15
¬ Typical(skate, be motivated by do something easy way)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.62
Typical(skate, be used to get along without effort)
Evidence: 0.18
¬ Typical(skate, be motivated by get there fast than walk)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.62
Typical(skate, be used to get along without effort)
Evidence: 0.23
¬ Typical(skate, requires put them on)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.62
Typical(skate, be used to get along without effort)
Evidence: 0.13
¬ Typical(skate, be motivated by you like to move fast)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.62
Typical(skate, be used to get along without effort)
Evidence: 0.30
¬ Typical(skate, be motivated by get by easy)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.32
Salient(skate, be used to get along without effort)
Evidence: 0.36
¬ Salient(skate, be motivated by get there fast than walk)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.25
Plausible(skate, be used to get along without effort)
Evidence: 0.36
¬ Plausible(skate, be motivated by get by easy)
0.41
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.80
Evidence: 0.25
Plausible(skate, be used to get along without effort)
Evidence: 0.53
¬ Plausible(skate, requires put them on)
0.37
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.78
Evidence: 0.25
Plausible(skate, be used to get along without effort)
Evidence: 0.58
¬ Plausible(skate, be motivated by do something easy way)
0.37
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.80
Evidence: 0.32
Salient(skate, be used to get along without effort)
Evidence: 0.67
¬ Salient(skate, requires put them on)
0.35
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.77
Evidence: 0.32
Salient(skate, be used to get along without effort)
Evidence: 0.67
¬ Salient(skate, be motivated by get by easy)
0.32
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.75
Evidence: 0.25
Plausible(skate, be used to get along without effort)
Evidence: 0.66
¬ Plausible(skate, be motivated by you like to move fast)
0.32
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.78
Evidence: 0.25
Plausible(skate, be used to get along without effort)
Evidence: 0.69
¬ Plausible(skate, be motivated by get there fast than walk)
0.29
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.78
Evidence: 0.32
Salient(skate, be used to get along without effort)
Evidence: 0.81
¬ Salient(skate, be motivated by do something easy way)
0.29
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.77
Evidence: 0.25
Plausible(skate, be used to get along without effort)
Evidence: 0.75
¬ Plausible(skate, requires do as little as possible)
0.27
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.75
Evidence: 0.32
Salient(skate, be used to get along without effort)
Evidence: 0.85
¬ Salient(skate, be motivated by you like to move fast)
0.26
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.78
Evidence: 0.23
Remarkable(skate, be used to get along without effort)
Evidence: 0.79
¬ Remarkable(skate, be motivated by get there fast than walk)
0.26
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.80
Evidence: 0.23
Remarkable(skate, be used to get along without effort)
Evidence: 0.81
¬ Remarkable(skate, requires put them on)
0.25
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.77
Evidence: 0.32
Salient(skate, be used to get along without effort)
Evidence: 0.90
¬ Salient(skate, requires do as little as possible)
0.23
Rule weight: 0.85
Evidence weight: 0.35
Similarity weight: 0.77
Evidence: 0.23
Remarkable(skate, be used to get along without effort)
Evidence: 0.84
¬ Remarkable(skate, be motivated by get by easy)
0.22
Rule weight: 0.85
Evidence weight: 0.33
Similarity weight: 0.77
Evidence: 0.23
Remarkable(skate, be used to get along without effort)
Evidence: 0.87
¬ Remarkable(skate, requires do as little as possible)
0.20
Rule weight: 0.85
Evidence weight: 0.30
Similarity weight: 0.78
Evidence: 0.23
Remarkable(skate, be used to get along without effort)
Evidence: 0.91
¬ Remarkable(skate, be motivated by do something easy way)
0.19
Rule weight: 0.85
Evidence weight: 0.29
Similarity weight: 0.75
Evidence: 0.23
Remarkable(skate, be used to get along without effort)
Evidence: 0.92
¬ Remarkable(skate, be motivated by you like to move fast)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.32
Salient(skate, be used to get along without effort)
Evidence: 0.62
¬ Typical(skate, be used to get along without effort)
Evidence: 0.23
¬ Remarkable(skate, be used to get along without effort)

Typical implies Plausible

0.26
Rule weight: 0.48
Evidence weight: 0.54
Similarity weight: 1.00
Evidence: 0.25
Plausible(skate, be used to get along without effort)
Evidence: 0.62
¬ Typical(skate, be used to get along without effort)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.23
¬ Remarkable(skate, be used to get along without effort)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.35
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.23
¬ Remarkable(skate, be used to get along without effort)
Evidence: 0.48
¬ Typical(thing, do not work well)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.62
Typical(skate, be used to get along without effort)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.30
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.62
Typical(skate, be used to get along without effort)
Evidence: 0.48
¬ Typical(thing, do not work well)