slider: get prey

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents pitch
Weight: 0.65
, option
Weight: 0.58
, feature
Weight: 0.58
, thing
Weight: 0.57
Siblings sinker
Weight: 0.33
, stock option
Weight: 0.32
, pitching
Weight: 0.32
, groove
Weight: 0.32
, touchscreen
Weight: 0.32

Related properties

Property Similarity
get prey 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.89
Plausible(slider, get prey)
Evidence: 0.67
¬ Salient(slider, get prey)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.67
Salient(slider, get prey)
Evidence: 0.39
¬ Typical(slider, get prey)
Evidence: 0.75
¬ Remarkable(slider, get prey)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.89
Plausible(slider, get prey)
Evidence: 0.39
¬ Typical(slider, get prey)