smart person: enjoy stimulating

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents woman
Weight: 0.55
, genius
Weight: 0.54
Siblings young man
Weight: 0.33
, old woman
Weight: 0.33
, dead person
Weight: 0.33

Related properties

Property Similarity
enjoy stimulating 1.00
stimulating activities 0.92

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.53
Plausible(smart person, enjoy stimulating)
Evidence: 0.71
¬ Salient(smart person, enjoy stimulating)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.92
Evidence: 0.41
Typical(smart person, enjoy stimulating)
Evidence: 0.07
¬ Typical(smart person, stimulating activities)
0.67
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.92
Evidence: 0.53
Plausible(smart person, enjoy stimulating)
Evidence: 0.30
¬ Plausible(smart person, stimulating activities)
0.67
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.92
Evidence: 0.85
Remarkable(smart person, enjoy stimulating)
Evidence: 0.97
¬ Remarkable(smart person, stimulating activities)
0.65
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.92
Evidence: 0.71
Salient(smart person, enjoy stimulating)
Evidence: 0.58
¬ Salient(smart person, stimulating activities)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.71
Salient(smart person, enjoy stimulating)
Evidence: 0.41
¬ Typical(smart person, enjoy stimulating)
Evidence: 0.85
¬ Remarkable(smart person, enjoy stimulating)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.53
Plausible(smart person, enjoy stimulating)
Evidence: 0.41
¬ Typical(smart person, enjoy stimulating)