snore: requires be asleep

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents body
Weight: 0.38
, rest
Weight: 0.11
Siblings salivary gland
Weight: 0.27
, penis
Weight: 0.27
, dead body
Weight: 0.26
, hair follicle
Weight: 0.26
, human body
Weight: 0.26

Related properties

Property Similarity
requires be asleep 1.00
be used to be asleep 0.99
requires fall asleep 0.96
be motivated by you be asleep 0.95
causes fall asleep 0.94
causes you fall asleep 0.93
be motivated by pretend be asleep 0.91
requires get very drunk and fall asleep 0.91
requires fall asleep with your mouth open 0.87
requires sleep 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.57
Rule weight: 0.66
Evidence weight: 0.92
Similarity weight: 0.93
Evidence: 0.62
Plausible(rest, causes you fall asleep)
Evidence: 0.22
¬ Typical(snore, requires be asleep)
0.52
Rule weight: 0.66
Evidence weight: 0.83
Similarity weight: 0.94
Evidence: 0.21
Plausible(rest, causes fall asleep)
Evidence: 0.22
¬ Typical(snore, requires be asleep)
0.51
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.80
Plausible(rest, requires sleep)
Evidence: 0.22
¬ Typical(snore, requires be asleep)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.94
Evidence: 0.43
Plausible(snore, requires be asleep)
Evidence: 0.21
¬ Plausible(rest, causes fall asleep)
0.06
Rule weight: 0.09
Evidence weight: 0.65
Similarity weight: 0.93
Evidence: 0.43
Plausible(snore, requires be asleep)
Evidence: 0.62
¬ Plausible(rest, causes you fall asleep)
0.04
Rule weight: 0.09
Evidence weight: 0.54
Similarity weight: 0.79
Evidence: 0.43
Plausible(snore, requires be asleep)
Evidence: 0.80
¬ Plausible(rest, requires sleep)

Remarkability exclusitivity betweem a parent and a child

0.27
Rule weight: 0.58
Evidence weight: 0.49
Similarity weight: 0.94
Evidence: 0.84
¬ Remarkable(snore, requires be asleep)
Evidence: 0.61
¬ Remarkable(rest, causes fall asleep)
0.16
Rule weight: 0.58
Evidence weight: 0.30
Similarity weight: 0.93
Evidence: 0.84
¬ Remarkable(snore, requires be asleep)
Evidence: 0.84
¬ Remarkable(rest, causes you fall asleep)
0.13
Rule weight: 0.58
Evidence weight: 0.28
Similarity weight: 0.79
Evidence: 0.84
¬ Remarkable(snore, requires be asleep)
Evidence: 0.86
¬ Remarkable(rest, requires sleep)

Remarkability from parent implausibility

0.38
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.62
Plausible(rest, causes you fall asleep)
Evidence: 0.84
Remarkable(snore, requires be asleep)
Evidence: 0.43
¬ Plausible(snore, requires be asleep)
0.37
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.94
Evidence: 0.21
Plausible(rest, causes fall asleep)
Evidence: 0.84
Remarkable(snore, requires be asleep)
Evidence: 0.43
¬ Plausible(snore, requires be asleep)
0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.80
Plausible(rest, requires sleep)
Evidence: 0.84
Remarkable(snore, requires be asleep)
Evidence: 0.43
¬ Plausible(snore, requires be asleep)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.58
Similarity weight: 1.00
Evidence: 0.43
Plausible(snore, requires be asleep)
Evidence: 0.74
¬ Salient(snore, requires be asleep)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.99
Evidence: 0.84
Remarkable(snore, requires be asleep)
Evidence: 0.80
¬ Remarkable(snore, be used to be asleep)
0.71
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.99
Evidence: 0.74
Salient(snore, requires be asleep)
Evidence: 0.59
¬ Salient(snore, be used to be asleep)
0.71
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.96
Evidence: 0.84
Remarkable(snore, requires be asleep)
Evidence: 0.83
¬ Remarkable(snore, requires fall asleep)
0.70
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.99
Evidence: 0.43
Plausible(snore, requires be asleep)
Evidence: 0.30
¬ Plausible(snore, be used to be asleep)
0.69
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.84
Remarkable(snore, requires be asleep)
Evidence: 0.90
¬ Remarkable(snore, be motivated by you be asleep)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.22
Typical(snore, requires be asleep)
Evidence: 0.09
¬ Typical(snore, requires fall asleep with your mouth open)
0.68
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.95
Evidence: 0.22
Typical(snore, requires be asleep)
Evidence: 0.20
¬ Typical(snore, be motivated by you be asleep)
0.67
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.95
Evidence: 0.74
Salient(snore, requires be asleep)
Evidence: 0.66
¬ Salient(snore, be motivated by you be asleep)
0.66
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.91
Evidence: 0.84
Remarkable(snore, requires be asleep)
Evidence: 0.89
¬ Remarkable(snore, be motivated by pretend be asleep)
0.66
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.91
Evidence: 0.84
Remarkable(snore, requires be asleep)
Evidence: 0.91
¬ Remarkable(snore, requires get very drunk and fall asleep)
0.66
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.96
Evidence: 0.43
Plausible(snore, requires be asleep)
Evidence: 0.34
¬ Plausible(snore, requires fall asleep)
0.66
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.96
Evidence: 0.74
Salient(snore, requires be asleep)
Evidence: 0.76
¬ Salient(snore, requires fall asleep)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.43
Plausible(snore, requires be asleep)
Evidence: 0.28
¬ Plausible(snore, be motivated by pretend be asleep)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.74
Salient(snore, requires be asleep)
Evidence: 0.63
¬ Salient(snore, be motivated by pretend be asleep)
0.65
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.96
Evidence: 0.22
Typical(snore, requires be asleep)
Evidence: 0.27
¬ Typical(snore, requires fall asleep)
0.64
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.91
Evidence: 0.43
Plausible(snore, requires be asleep)
Evidence: 0.31
¬ Plausible(snore, requires get very drunk and fall asleep)
0.64
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.99
Evidence: 0.22
Typical(snore, requires be asleep)
Evidence: 0.31
¬ Typical(snore, be used to be asleep)
0.63
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.91
Evidence: 0.22
Typical(snore, requires be asleep)
Evidence: 0.24
¬ Typical(snore, requires get very drunk and fall asleep)
0.63
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.95
Evidence: 0.43
Plausible(snore, requires be asleep)
Evidence: 0.39
¬ Plausible(snore, be motivated by you be asleep)
0.63
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.91
Evidence: 0.74
Salient(snore, requires be asleep)
Evidence: 0.73
¬ Salient(snore, requires get very drunk and fall asleep)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.84
Remarkable(snore, requires be asleep)
Evidence: 0.92
¬ Remarkable(snore, requires fall asleep with your mouth open)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.91
Evidence: 0.22
Typical(snore, requires be asleep)
Evidence: 0.29
¬ Typical(snore, be motivated by pretend be asleep)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.74
Salient(snore, requires be asleep)
Evidence: 0.83
¬ Salient(snore, requires fall asleep with your mouth open)
0.44
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.87
Evidence: 0.43
Plausible(snore, requires be asleep)
Evidence: 0.71
¬ Plausible(snore, requires fall asleep with your mouth open)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.74
Salient(snore, requires be asleep)
Evidence: 0.22
¬ Typical(snore, requires be asleep)
Evidence: 0.84
¬ Remarkable(snore, requires be asleep)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.43
Plausible(snore, requires be asleep)
Evidence: 0.22
¬ Typical(snore, requires be asleep)

Typicality and Rermarkability incompatibility between a parent and a child

0.41
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.93
Evidence: 0.84
¬ Remarkable(snore, requires be asleep)
Evidence: 0.17
¬ Typical(rest, causes you fall asleep)
0.37
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.84
¬ Remarkable(snore, requires be asleep)
Evidence: 0.09
¬ Typical(rest, requires sleep)
0.28
Rule weight: 0.51
Evidence weight: 0.58
Similarity weight: 0.94
Evidence: 0.84
¬ Remarkable(snore, requires be asleep)
Evidence: 0.51
¬ Typical(rest, causes fall asleep)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.93
Evidence: 0.22
Typical(snore, requires be asleep)
Evidence: 0.17
¬ Typical(rest, causes you fall asleep)
0.36
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.22
Typical(snore, requires be asleep)
Evidence: 0.09
¬ Typical(rest, requires sleep)
0.28
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 0.94
Evidence: 0.22
Typical(snore, requires be asleep)
Evidence: 0.51
¬ Typical(rest, causes fall asleep)