soldier: be treated

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents enemy
Weight: 0.64
, police officer
Weight: 0.63
, officer
Weight: 0.62
Siblings man
Weight: 0.68
, driver
Weight: 0.64
, medic
Weight: 0.61
, special force
Weight: 0.60
, command
Weight: 0.58

Related properties

Property Similarity
be treated 1.00
were treated in union army 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.47
Plausible(soldier, be treated)
Evidence: 0.45
¬ Salient(soldier, be treated)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.45
Salient(soldier, be treated)
Evidence: 0.51
¬ Typical(soldier, be treated)
Evidence: 0.61
¬ Remarkable(soldier, be treated)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.47
Plausible(soldier, be treated)
Evidence: 0.51
¬ Typical(soldier, be treated)