soldier: be used to combat

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents public servant
Weight: 0.68
, enemy
Weight: 0.64
, police officer
Weight: 0.63
, officer
Weight: 0.62
Siblings man
Weight: 0.68
, driver
Weight: 0.64
, medic
Weight: 0.61
, sergeant
Weight: 0.58
, gunner
Weight: 0.57

Related properties

Property Similarity
be used to combat 1.00
fire rifle in combat 0.82
be used to fight in war 0.79
be used to prevent war 0.78
be fight war 0.78
fight war 0.78
fight enemy 0.76
battle in war 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.54
Plausible(soldier, be used to combat)
Evidence: 0.45
¬ Salient(soldier, be used to combat)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.53
Typical(soldier, be used to combat)
Evidence: 0.14
¬ Typical(soldier, fight war)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.53
Typical(soldier, be used to combat)
Evidence: 0.14
¬ Typical(soldier, battle in war)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.53
Typical(soldier, be used to combat)
Evidence: 0.25
¬ Typical(soldier, be used to prevent war)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.53
Typical(soldier, be used to combat)
Evidence: 0.24
¬ Typical(soldier, fight enemy)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.54
Plausible(soldier, be used to combat)
Evidence: 0.30
¬ Plausible(soldier, be used to prevent war)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.54
Plausible(soldier, be used to combat)
Evidence: 0.32
¬ Plausible(soldier, fight enemy)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.54
Plausible(soldier, be used to combat)
Evidence: 0.40
¬ Plausible(soldier, battle in war)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.45
Salient(soldier, be used to combat)
Evidence: 0.36
¬ Salient(soldier, fight enemy)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.45
Salient(soldier, be used to combat)
Evidence: 0.40
¬ Salient(soldier, fight war)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.54
Plausible(soldier, be used to combat)
Evidence: 0.52
¬ Plausible(soldier, fight war)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.78
Evidence: 0.45
Salient(soldier, be used to combat)
Evidence: 0.67
¬ Salient(soldier, be used to prevent war)
0.41
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.78
Evidence: 0.55
Remarkable(soldier, be used to combat)
Evidence: 0.87
¬ Remarkable(soldier, be used to prevent war)
0.40
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.75
Evidence: 0.45
Salient(soldier, be used to combat)
Evidence: 0.67
¬ Salient(soldier, battle in war)
0.40
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.55
Remarkable(soldier, be used to combat)
Evidence: 0.86
¬ Remarkable(soldier, fight enemy)
0.40
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.78
Evidence: 0.55
Remarkable(soldier, be used to combat)
Evidence: 0.89
¬ Remarkable(soldier, fight war)
0.38
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.75
Evidence: 0.55
Remarkable(soldier, be used to combat)
Evidence: 0.93
¬ Remarkable(soldier, battle in war)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.45
Salient(soldier, be used to combat)
Evidence: 0.53
¬ Typical(soldier, be used to combat)
Evidence: 0.55
¬ Remarkable(soldier, be used to combat)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.54
Plausible(soldier, be used to combat)
Evidence: 0.53
¬ Typical(soldier, be used to combat)