soldier: be used to guard

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents public servant
Weight: 0.68
, enemy
Weight: 0.64
, police officer
Weight: 0.63
, officer
Weight: 0.62
Siblings man
Weight: 0.68
, driver
Weight: 0.64
, medic
Weight: 0.61
, sergeant
Weight: 0.58
, gunner
Weight: 0.57

Related properties

Property Similarity
be used to guard 1.00
guard bank 0.91
guard president 0.89
guard citizen 0.88
guard border 0.86
guard prisoner 0.85
guard fort 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.46
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.88
Evidence: 0.42
Plausible(police officer, guard citizen)
Evidence: 0.37
¬ Typical(soldier, be used to guard)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.68
Similarity weight: 0.88
Evidence: 0.23
Plausible(soldier, be used to guard)
Evidence: 0.42
¬ Plausible(police officer, guard citizen)

Remarkability exclusitivity betweem a parent and a child

0.31
Rule weight: 0.58
Evidence weight: 0.61
Similarity weight: 0.88
Evidence: 0.64
¬ Remarkable(soldier, be used to guard)
Evidence: 0.60
¬ Remarkable(police officer, guard citizen)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.42
Plausible(police officer, guard citizen)
Evidence: 0.64
Remarkable(soldier, be used to guard)
Evidence: 0.23
¬ Plausible(soldier, be used to guard)

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.43
Similarity weight: 1.00
Evidence: 0.23
Plausible(soldier, be used to guard)
Evidence: 0.75
¬ Salient(soldier, be used to guard)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.75
Salient(soldier, be used to guard)
Evidence: 0.11
¬ Salient(soldier, guard bank)
0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.91
Evidence: 0.64
Remarkable(soldier, be used to guard)
Evidence: 0.12
¬ Remarkable(soldier, guard bank)
0.68
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.91
Evidence: 0.23
Plausible(soldier, be used to guard)
Evidence: 0.16
¬ Plausible(soldier, guard bank)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.23
Plausible(soldier, be used to guard)
Evidence: 0.08
¬ Plausible(soldier, guard fort)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.23
Plausible(soldier, be used to guard)
Evidence: 0.14
¬ Plausible(soldier, guard prisoner)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.75
Salient(soldier, be used to guard)
Evidence: 0.42
¬ Salient(soldier, guard fort)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.64
Remarkable(soldier, be used to guard)
Evidence: 0.38
¬ Remarkable(soldier, guard fort)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.75
Salient(soldier, be used to guard)
Evidence: 0.60
¬ Salient(soldier, guard prisoner)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.86
Evidence: 0.75
Salient(soldier, be used to guard)
Evidence: 0.72
¬ Salient(soldier, guard border)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.23
Plausible(soldier, be used to guard)
Evidence: 0.26
¬ Plausible(soldier, guard border)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.64
Remarkable(soldier, be used to guard)
Evidence: 0.60
¬ Remarkable(soldier, guard border)
0.57
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.86
Evidence: 0.37
Typical(soldier, be used to guard)
Evidence: 0.35
¬ Typical(soldier, guard border)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.85
Evidence: 0.64
Remarkable(soldier, be used to guard)
Evidence: 0.62
¬ Remarkable(soldier, guard prisoner)
0.50
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.85
Evidence: 0.37
Typical(soldier, be used to guard)
Evidence: 0.49
¬ Typical(soldier, guard prisoner)
0.43
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.84
Evidence: 0.37
Typical(soldier, be used to guard)
Evidence: 0.63
¬ Typical(soldier, guard fort)
0.41
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.91
Evidence: 0.37
Typical(soldier, be used to guard)
Evidence: 0.74
¬ Typical(soldier, guard bank)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.75
Salient(soldier, be used to guard)
Evidence: 0.37
¬ Typical(soldier, be used to guard)
Evidence: 0.64
¬ Remarkable(soldier, be used to guard)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.23
Plausible(soldier, be used to guard)
Evidence: 0.37
¬ Typical(soldier, be used to guard)

Typicality and Rermarkability incompatibility between a parent and a child

0.37
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.88
Evidence: 0.64
¬ Remarkable(soldier, be used to guard)
Evidence: 0.27
¬ Typical(police officer, guard citizen)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.88
Evidence: 0.37
Typical(soldier, be used to guard)
Evidence: 0.27
¬ Typical(police officer, guard citizen)