sonic: turn dark sonic

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.58
, company
Weight: 0.57
, character
Weight: 0.56
, thing
Weight: 0.54
, title
Weight: 0.53
Siblings melody
Weight: 0.32
, riff
Weight: 0.32
, kinetic energy
Weight: 0.32
, rock music
Weight: 0.31

Related properties

Property Similarity
turn dark sonic 1.00
become dark sonic 0.97
turn sonic 0.96
become dark super sonic 0.93
go sonic 0.93
be called sonic 0.92
become sonic 0.90
turn hyper sonic 0.90
be named sonic 0.89
go silver sonic 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.79
Plausible(sonic, turn dark sonic)
Evidence: 0.82
¬ Salient(sonic, turn dark sonic)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.92
Evidence: 0.86
Typical(sonic, turn dark sonic)
Evidence: 0.07
¬ Typical(sonic, be called sonic)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.86
Typical(sonic, turn dark sonic)
Evidence: 0.20
¬ Typical(sonic, turn hyper sonic)
0.74
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.79
Plausible(sonic, turn dark sonic)
Evidence: 0.31
¬ Plausible(sonic, be called sonic)
0.74
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.97
Evidence: 0.86
Typical(sonic, turn dark sonic)
Evidence: 0.76
¬ Typical(sonic, become dark sonic)
0.72
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.97
Evidence: 0.82
Salient(sonic, turn dark sonic)
Evidence: 0.67
¬ Salient(sonic, become dark sonic)
0.71
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.97
Evidence: 0.79
Plausible(sonic, turn dark sonic)
Evidence: 0.67
¬ Plausible(sonic, become dark sonic)
0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.82
Salient(sonic, turn dark sonic)
Evidence: 0.56
¬ Salient(sonic, be called sonic)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.79
Plausible(sonic, turn dark sonic)
Evidence: 0.41
¬ Plausible(sonic, turn hyper sonic)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.93
Evidence: 0.86
Typical(sonic, turn dark sonic)
Evidence: 0.92
¬ Typical(sonic, become dark super sonic)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.86
Typical(sonic, turn dark sonic)
Evidence: 0.68
¬ Typical(sonic, be named sonic)
0.68
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.82
Salient(sonic, turn dark sonic)
Evidence: 0.65
¬ Salient(sonic, turn hyper sonic)
0.67
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.82
Salient(sonic, turn dark sonic)
Evidence: 0.62
¬ Salient(sonic, be named sonic)
0.67
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.93
Evidence: 0.82
Salient(sonic, turn dark sonic)
Evidence: 0.86
¬ Salient(sonic, become dark super sonic)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.86
Typical(sonic, turn dark sonic)
Evidence: 0.88
¬ Typical(sonic, go silver sonic)
0.65
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.93
Evidence: 0.79
Plausible(sonic, turn dark sonic)
Evidence: 0.85
¬ Plausible(sonic, become dark super sonic)
0.64
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.97
Evidence: 0.54
Remarkable(sonic, turn dark sonic)
Evidence: 0.48
¬ Remarkable(sonic, become dark sonic)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.82
Salient(sonic, turn dark sonic)
Evidence: 0.87
¬ Salient(sonic, go silver sonic)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.79
Plausible(sonic, turn dark sonic)
Evidence: 0.83
¬ Plausible(sonic, go silver sonic)
0.61
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.93
Evidence: 0.54
Remarkable(sonic, turn dark sonic)
Evidence: 0.50
¬ Remarkable(sonic, become dark super sonic)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.89
Evidence: 0.54
Remarkable(sonic, turn dark sonic)
Evidence: 0.42
¬ Remarkable(sonic, be named sonic)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.89
Evidence: 0.79
Plausible(sonic, turn dark sonic)
Evidence: 0.94
¬ Plausible(sonic, be named sonic)
0.55
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.88
Evidence: 0.54
Remarkable(sonic, turn dark sonic)
Evidence: 0.59
¬ Remarkable(sonic, go silver sonic)
0.44
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.90
Evidence: 0.54
Remarkable(sonic, turn dark sonic)
Evidence: 0.93
¬ Remarkable(sonic, turn hyper sonic)
0.44
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.92
Evidence: 0.54
Remarkable(sonic, turn dark sonic)
Evidence: 0.97
¬ Remarkable(sonic, be called sonic)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.82
Salient(sonic, turn dark sonic)
Evidence: 0.86
¬ Typical(sonic, turn dark sonic)
Evidence: 0.54
¬ Remarkable(sonic, turn dark sonic)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.79
Plausible(sonic, turn dark sonic)
Evidence: 0.86
¬ Typical(sonic, turn dark sonic)